SUGGESTED Elite Specialization - Kit Guardian

SUGGESTED Elite Specialization - Kit Guardian

in Guardian

Posted by: JDub.1530

JDub.1530

This actually began as a joke. I know someone who dislikes the Dragonhunter name, because it sounds more like a title (aren’t we ALL dragonhunters?) than a true specialization (personally, I like the name). In talking about that, and pondering the return of Tomes, I came up with this idea for an elite Guardian specialization that returns Tomes as kits. But even though this started out as a joke, in the hands of someone with a better eye for balance and the metagame, I think there might be a viable specialization here.

It’s a pretty raw draft, and surely needs a lot of work, so look at it in that light. But without further ado, I present the “next” Elite Guardian Specialization:

The Librarian

PROFESSION MECHANIC
Just Knowledge: Nearby allies gain Just Knowledge, attacks inflict weakness
Resolute Knowledge: Nearby allies gain Resolute Knowledge, converting a percentage of incoming damage into healing
Courageous Knowledge: Nearby allies gain resistance

WEAPON SKILLS
Warhorn
Silence: Daze enemies for 3s
Light’s Call: Grant Protection and Might to allies (Blast Finisher)

SLOT SKILLS

Healing

Tome of Resolve: Equip a kit that replaces your weapon with support spells

  • Focused Resolve: Infuse your target with the light, damaging them and healing nearby allies
  • Purifying Ribbon: Release a ribbon of light that bounces to nearby enemies and allies, curing conditions on each ally hit and stripping a boon from each foe hit
  • Purified Spring: Create a healing area at the target location (Water Field)
  • Protective Spirit: Grant protection and regeneration to allies in a cone
  • Light of Deliverance: Greatly heal allies in an area around you

Utility

Tome of Wrath: Equip a kit that replaces your weapon with damaging spells

  • Conflagrate: Burn your enemies in the target area
  • Affliction: Send out a projectile that makes foes crippled and weak
  • Smiter’s Boon: Send out a cone that grants might and swiftness to allies.
  • Zealot’s Fervor: Grant fury and quickness to all nearby allies.
  • Judgement: Knock down and damage nearby foes with a massive blast.

Tome of Courage: Equip a kit that replaces your weapon with sustain spells

  • Zealot’s Fury: Imbue the ground around you with light, damaging nearby enemies
  • Zealot’s Charge: Blink on top of your enemy and gain might
  • Judgement of the Weak: Judge your enemies unworthy, damaging them and inflicting weakness and slow
  • Pacifism: Pacify foes, dazing them
  • Last Stand: Grant yourself Protection and Stability

Tome of Faith: Equip a kit that replaces your weapon with condition spells

  • Light of Faith: fire a beam of light at your foe
  • Sacrifice: Pierce enemies in front of you with the light, causing bleeding
  • Repentance: Inflict your target with Cripple and Torment
  • Forgiveness: Pull conditions from the target onto yourself and convert them to boons
  • Symbol of Penance: Burn a symbol into the ground that pulses damage on enemies. Bonus damage for each condition on the enemy. (Dark Field)

Tome of Justice: Equip a kit that replaces your weapon with area control spells

  • Searing Light: Release a flash of light damaging nearby enemies
  • Retributive Light: Steal health from your target
  • Karmic Light: Transfer a condition to an enemy and steal a boon
  • Bound Judgement: Send out beams of light in cone in front of you. Enemies struck are damaged and bound. Activate again to pull bound enemies toward you.
  • Zealot’s Verdict: Channel the light into the area around you creating rings of light that pulse in three stages of increasing radius and damage.
    * Stage 1: Enemies are crippled.
    * Stage 2: Enemies are slowed.
    * Stage 3: Enemies are stunned.

SUGGESTED Elite Specialization - Kit Guardian

in Guardian

Posted by: JDub.1530

JDub.1530

Elite

Ancient Artifacts: Equip a kit that replaces your weapon with powerful artifacts you can summon

  • Spirit Strike/Slash/Stab:
    * Strike your foe with a Spiritual Sword
    * Slash your foe with a Spiritual Sword
    * Stab your foe with a Spiritual Sword, burning them
  • Scepter of Orr: Wield the Scepter of Orr, reducing the recharge of artifact skills and granting yourself quickness.
  • Abaddon’s Mask: Conjure Abbadon’s Mask, inflicting fear on foes
  • Mursaat’s Shield: Channel a shield in front of you that reflects projectiles
  • Hammer of the Great Dwarf: Slam the ground with an arcane hammer, knocking back and damaging enemies (Blast Finisher)

TRAITS

ADEPT Virtuous Knowledge: The guardian’s knowledge has grown to extract more power from virtues
MASTER Defender’s Reprieve: Blocking an attack reduces the recharge of virtues by 1s
GRANDMASTER Virtuous Armor: Range of virtues is increased, gain toughness for each unused virtue

ADEPT I Quick Returns: Run 10% faster when using a kit
ADEPT II Thirst for Knowledge: Gain regeneration when equipping a kit
ADEPT III Dark Knowledge: Condition damage increased by 5%

MASTER IV Spread the Word: Kit skills have increased radius, critical hits with kits have a chance to grant quickness
MASTER V Speed Reading: Warhorn skills grant you quickness, decrease the cooldown of warhorn skills
MASTER VI Advanced Scholar: Virtue activated effects last longer

GRANDMASTER VII Left-Hand Force: Gain ferocity when wielding a weapon in your off hand
GRANDMASTER VIII Pursuit of Knowledge: Tome of Faith has increased range, Critical hits with Tome of Courage have a chance to grant protection
GRANDMASTER IX Advance Studies: Gain health each second when equipping Tome of Resolve, Critical hits with Tome of Wrath grant Might