Sanctuary needs a radius boost of 50%
I think that weapons like the greatsword have even enough range to hit someone right in the middle of it, without using stability or whatever. So yes, would be a nice change (though I doubt I’d use it apart from very few very specific situations).
There is no loyalty without betrayal. -Ann Smiley
Considering you can walk right through it with stability anyway, it’s kind of a ridiculous skill that’s fairly worthless except for pinning people against walls on those rare occasions you can pull it off.
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.
eh 50% seems a little too much to ask for its a good skill especially for rezzing and such maybe just another 15-25% would be a fair amount. But i do agree with you
(Reality is Unbalanced)
its 50% to the radius length, not the diametre
Increasing the radius by 50% would be the same as increasing the diameter by 50%…
Coming from a strong PvP background: sanctuary is already strong enough as is. If you are positioned dead center, yes it is possible to still get attacked, but it requires good positioning by the opposing player. It already is like using a 6 second invulnerability if used properly (apart from stability and the good players that know how to work around it).
Just… no. The skill is already extremely good for clutch plays and overall for just staying alive. This is coming from a tpvp player.