Hello, im Joship from Desolation!
Ive had quite a few successful explorable dungeon runs with this spec and i want to share it with everyone as i think it is pretty viable from what i have experienced.
This spec is about exploiting Buffs you provide with shouts and virtues and turn them into healing to yourself (about 70-80 healing provided per buff provided to each member, so lets say 75*2*5 if you hit everyone in your party with “Hold The Line” (this is how i assume it works). The build is not completely tested yet so some of the things i say my be incorrect.
Weapons i use: (i will not go too much into detail, Im assuming you know what skills the different kind of weapons have.)
Shield/Sword
Greatsword or Staff
The sword is great for being mobile with the Flashing Blade and Zealots Defense is great against ranged mobs.
I like the shield because Shield of Judgment provides the Protection buff to you and your party (providing you aim at them) and this gives you health from Altruistic Healing.
The Staff i use in battles where there is too big of a disadvantage to be in melee, the great ability here is Empower, it ticks for 6 times buffing allies for might and healing nearby allies on the final tick, and also healing you for every tick you buff allies.
The Greatsword i use purely because of the 5th skill Binding Blade it makes controlling mobs much easier and its great for pulling mobs away form your squishy elementalists, it is also great for pulling a bunch of mobs together so your party can have a easier time putting down there AoE spells.
The Traits:
Valor 30 Points
VI: Retributive Armor (or Purity, i use Retributive armor to increase my crit inorder to trigger more Empowering Might)
IX: Honorable Shield
XI: Altruistic Healing (key trait in the build)
Honor 30 Points
II: Superior Aria (shouts are a main component in this build)
VIII: Empowering Might (compliments Altruistic Healing and i also have a decent crit%, if not i would take VI: Pure of Hearth
XI: Pure of Voice (from what i have noticed also affects you)
Virtues 10 Points (mainly for the 5 point trait)
IV: Retaliatory Subconscious or VI: Master of Consecrations (depending on what Support Skills you use)
Slot Skills I rarely change out Support Skill 1 and 2. 3 is the one i use for adjusting to certain encounters.
Healing Skill:
Signet of Resolve (I Like the passive and also i like the high base amount of healing it provides over the other ones.)
Support Skill 1:
“Hold The Line” is great for keeping you and your party sustained, triggers Altruistic Healing
Support Skill 2:
“Retreat "triggers Altruistic Healing and great for shielding your party from a single Heavy Damage skill.
Support Skill 3:
_"Stand Your Ground" Triggers Altruistic Healing and and provides stability to you and the party if needed.
“Wall of Reflection” sometimes this can really help against those ranged mobs and bosses.
“Signet of judgment” is what i usually have equipped._
Elite Skill:
“Renewed Focus” is what i currently use because Virtues also provide Altruistic Healing effect. I also use Tome of Courage equally as much.
Runes:
on Armor i use 6x Superior Rune of Svanir the 6th bonus turns you into a ice block immune to damage for 5 seconds when below 20%, before i got them i used pure Soldier Runes (provides +power toughness and vitality.
On weapons i use Superior Sigil of Rage on Sword/Greatsword/Staff but Superior Sigil of Air on the Shield.(these are my dps runes i currently have not gotten any tanking weapons yet.)
TLDR;?
Heres the build:
http://gw2skills.net/editor/en/?fUEQNAseRlYgyCHFyIEf4ESWBDE7BGBfd01DKSiYIA;TkAKoMQJgyClDKJUrRGjMpA
And here is what you do: Rotate virtues shouts and Weapon abilities to keep yourself sustained and your party buffed.
Good luck with the dungeons and if you have improvements post them and i might add them if im not feeling too lazy.
(edited by Joshi.8097)