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(edited by mrauls.6519)
Swap Strength in Numbers with Might of the Protector, lower shield 4 CD to 16 seconds, and make it so shield 5 reflects incoming projectiles for 3 seconds and heals you for 999 hp over 3 seconds… and allows you to attack… Boom!
(edited by mrauls.6519)
I really like the Dome duration and range absortion… if i want 3 blocks i would use focus :P
u can timagine how kitten player get when they get cripples by SoA and all they range and range CC is aborved.
Altough i would accpet that change if SW trait were native and SW were back to its initial no damage taken :P since they dont do much at least SoA Sw could be used for defense again.
Wonder if SoA shield 5 and SoA SW are separete skills on the code, if they change shield 5 will also change the SW, if that is the case no ty.
(edited by Aeolus.3615)
Really all they need to do is change the shield trait so that instead of toughness it causes shield #5 to also grant several seconds (4-5) of resistance to nearby allies.
Or they could make it give retaliation & regeneration (say 4 seconds each).
Either way would be an improvement over the toughness which is outdone by strength in numbers which is in the same tier & line.
The guardian shield is dead lost to warrior,engy now DH lost it to revenant mesmer (and i doubts with that will make it loved again) they can throw the shield in the godforsaken guardian weapons tabs next to mace scepter and torch and dust cleaned sometime hammer
I think a simple little change that would really bring shield up to speed would be to change Stalwart Defender to reflect projectiles while blocking when shield is equipped… This would still have overall less reflects than classes like Warrior’s shield, but it could synergize really well with some utilities, and even mace. Also, to assure it’s not overpowered, simply add an ICD of 1 second (so things like Shelter don’t get out of hand).
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