(edited by xshoma.2154)
Sigil of Ice in wvw?
I’ve only tested sigil of ice a little bit, but in my opinion, sigil of hydromancy is much more useful:
-It does damage (about 1.2k crit on a fairly offensive power based build)
-Same cooldown
-Longer chill duration.
-Controllable, happens on weapon swap, not randomly while attacking enemies.
If they buffed sigil of ice to have a 7 second cooldown, it might be worth taking.
I prefer superior sigil of incapacitation myself.
60% Chance on Critical: Inflict Crippled (2 Seconds)
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)
ok thnk i will try Sigil of incapacitation! other comments are a good thing!
I’ve only tested sigil of ice a little bit, but in my opinion, sigil of hydromancy is much more useful:
-It does damage (about 1.2k crit on a fairly offensive power based build)
-Same cooldown
-Longer chill duration.
-Controllable, happens on weapon swap, not randomly while attacking enemies.If they buffed sigil of ice to have a 7 second cooldown, it might be worth taking.
I agree Sigil of Hydromancy is a good way to keep enemies near. It has a 100% chance to give Chill and can be a great combo if you trait for hammer to have chill.