Q:
“Buff my main class, nerf everything else. "
Q:
Hi, for my guard in open world pve / Silverwastes/WvW etc (not dungeons) i currently have Sigil of Energy and Sigil of Leeching on both weapons. Energy for obvious reasons.
I tried Fire and Air in the past but found Leeching to be useful due to the 2k Crit damage and 1K healing it gave.
I was wondering whether the Mischief sigils may be better than leeching. Would the ability to avoid 1 attack (via blind) be better than doing up to 2k damage and 1k healing? Admittedly blinding 4 people (and so avoiding postentially 4 hits ) is goodbut how often is that scenario?)
Thanks
Is it better ? IDk.
Can it be useful ? yes, especially if you trait for blinds to apply vulnerability since mischief effects up to 4 enemies in front of you.
In the end id say its all up to you.
Both sigils are rather cheap so I would suggest at least trying it out.
Thanks Ragnar. I actually did just that last night. Since both Leeching and Mischief are extremely cheap, i swapped them out for a few fights to see how they did (no change to traits etc). I was running 0/1/6/6/1 so dont have vuln on blind.
First thing i noticed was i have to be very careful when i actually weapon swap. Im used to dodging and then weapon swapping at end of dodge (in order to make sure my sigil of energy isnt wasted). But what i found was many times after the dodge roll i was not facing the enemy and then the snowball effect doesnt proc. The sigil of leeching always works since its the “next” attack that hits will proc the effect.
I decided to go back to leeching because its guaranteed (at least it feels like it.)
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