Signet of Courage disappointment

Signet of Courage disappointment

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Posted by: Abe Kleine.3568

Abe Kleine.3568

Well this stinks, I quickly looked at the new guardian signet and didn’t even realize that it’s passive heal is on a 10 SECOND internal cooldown. The tome could heal 3-4x as much in half the time. I like to run heal-guardian sometimes but waiting 10 whole seconds to get a 1.4k heal is ridiculous when I could get that from using my maces symbol of faith once. I might as well run Renewed Focus and be selfish about it… Though Id rather not to be honest

Signet of Courage disappointment

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Posted by: brannigan.9831

brannigan.9831

Yeah it is pretty much worthless. It is useless in pvp also as you don’t want to be casting 4 second anything as powerful as a group heal sounds. The offensive signet is way better 5 seconds of quickness on a 30 second cooldown is very strong not to mention the fury.

Signet of Courage disappointment

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Posted by: Serdoc.7261

Serdoc.7261

Make the passive proc every 3 seconds and 1/2 the heal amount (which overall is a buff). Also, reduce the active cast time to 3 seconds.

Make these 2 changes, and you might see it get used, maybe…

I’m not sure, can you, umm…. do that again? ROM – 2015
#allisvain

Signet of Courage disappointment

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Posted by: Abe Kleine.3568

Abe Kleine.3568

Make the passive proc every 3 seconds and 1/2 the heal amount (which overall is a buff). Also, reduce the active cast time to 3 seconds.

Make these 2 changes, and you might see it get used, maybe…

Maybe even set it to like 5-6 seconds instead or SOMETHING! But people are losing health way to fast in this game for any passive heal to have a 10 seconds internal cooldown

Signet of Courage disappointment

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Posted by: Serdoc.7261

Serdoc.7261

Make the passive proc every 3 seconds and 1/2 the heal amount (which overall is a buff). Also, reduce the active cast time to 3 seconds.

Make these 2 changes, and you might see it get used, maybe…

Maybe even set it to like 5-6 seconds instead or SOMETHING! But people are losing health way to fast in this game for any passive heal to have a 10 seconds internal cooldown

For sure. I said every 3 seconds because Warriors Adrenal Health procs every 3 seconds, figured it was a good interval.

I’m not sure, can you, umm…. do that again? ROM – 2015
#allisvain

Signet of Courage disappointment

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Posted by: roachsrealm.9284

roachsrealm.9284

but no other skill insta cures everyone, regardless of your healing stat. this is the skills true power. it takes timing, and it takes coordination, and it takes patience. if you are in a full zerk team with low health pools and you are all about to wipe, this skill can save everyone, even with nothing in healing power.

of course, if you are in this situation you likely will kill whatever your target is before you need to use it.

this skill is a back brace for pug lifting. that is all. chained correctly in a zerg in wvw you could, in theory, make a zerg twice has hard to kill, but the coordination is mind boggling, and you would need 1 guardian for every 5 people involved.

it has a very niche use, but at least it has a neat effect for screenshots.

Smitten Mittens (The Gothic Embrace [Goth], Fort Aspenwood)

Signet of Courage disappointment

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Posted by: Mikau.6920

Mikau.6920

I don’t see a reason to use this signet over RF as support Guardian (that don’t use shouts, FMW, might be better). RF allow to use VoR and VoC more often, so isn’t selfish as looks.

The cooldown of the passive should be reduced to 5 seconds (keep the healing) or to 1 second (adjust the healing). Also, the cast time should be reduced to ~3 seconds.

I still need to test the healing Guardian, I haven’t tested. My mesmer mass stealth build was too much fun… I also wanna try a lot of things on all classes.

Sorry for my english.

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Posted by: Mikau.6920

Mikau.6920

but no other skill insta cures everyone, regardless of your healing stat. this is the skills true power. it takes timing, and it takes coordination, and it takes patience. if you are in a full zerk team with low health pools and you are all about to wipe, this skill can save everyone, even with nothing in healing power.

of course, if you are in this situation you likely will kill whatever your target is before you need to use it.

this skill is a back brace for pug lifting. that is all. chained correctly in a zerg in wvw you could, in theory, make a zerg twice has hard to kill, but the coordination is mind boggling, and you would need 1 guardian for every 5 people involved.

it has a very niche use, but at least it has a neat effect for screenshots.

If this is the only usage – Fractals – Then the passive effect is just kitten filler. If they want us to use only to this way, they must change the passive effect and changeits name to “Fractals Signet”.

On WvW the active doesn’t do much. Healing eles do a lot more, with a lot access to CC and you can do damage (full zealot). And with the new buffs to water line and even the CD reductions, healing eles are amazing now.

Sorry for my english.

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Posted by: RevanCorana.8942

RevanCorana.8942

Active of this signet works only with hold the line.
Funily the new guard elite seem to work better when combined with other types of skills.. Feel my wrath > medi guard | renewd F > consecration bunker | courage signet > shouts boon

I really think the root while cast aspect of it is unecessarily tedious, and the passive noticably bad, the range is only 300 abd the ticks are too spaced to be reliable.
But yeah in theory its the best elite ever especially in a condi team where everyone has high vitality and toughness

(edited by RevanCorana.8942)