Signet of Courage disappointment
Yeah it is pretty much worthless. It is useless in pvp also as you don’t want to be casting 4 second anything as powerful as a group heal sounds. The offensive signet is way better 5 seconds of quickness on a 30 second cooldown is very strong not to mention the fury.
Make the passive proc every 3 seconds and 1/2 the heal amount (which overall is a buff). Also, reduce the active cast time to 3 seconds.
Make these 2 changes, and you might see it get used, maybe…
#allisvain
Make the passive proc every 3 seconds and 1/2 the heal amount (which overall is a buff). Also, reduce the active cast time to 3 seconds.
Make these 2 changes, and you might see it get used, maybe…
Maybe even set it to like 5-6 seconds instead or SOMETHING! But people are losing health way to fast in this game for any passive heal to have a 10 seconds internal cooldown
Make the passive proc every 3 seconds and 1/2 the heal amount (which overall is a buff). Also, reduce the active cast time to 3 seconds.
Make these 2 changes, and you might see it get used, maybe…
Maybe even set it to like 5-6 seconds instead or SOMETHING! But people are losing health way to fast in this game for any passive heal to have a 10 seconds internal cooldown
For sure. I said every 3 seconds because Warriors Adrenal Health procs every 3 seconds, figured it was a good interval.
#allisvain
but no other skill insta cures everyone, regardless of your healing stat. this is the skills true power. it takes timing, and it takes coordination, and it takes patience. if you are in a full zerk team with low health pools and you are all about to wipe, this skill can save everyone, even with nothing in healing power.
of course, if you are in this situation you likely will kill whatever your target is before you need to use it.
this skill is a back brace for pug lifting. that is all. chained correctly in a zerg in wvw you could, in theory, make a zerg twice has hard to kill, but the coordination is mind boggling, and you would need 1 guardian for every 5 people involved.
it has a very niche use, but at least it has a neat effect for screenshots.
I don’t see a reason to use this signet over RF as support Guardian (that don’t use shouts, FMW, might be better). RF allow to use VoR and VoC more often, so isn’t selfish as looks.
The cooldown of the passive should be reduced to 5 seconds (keep the healing) or to 1 second (adjust the healing). Also, the cast time should be reduced to ~3 seconds.
I still need to test the healing Guardian, I haven’t tested. My mesmer mass stealth build was too much fun… I also wanna try a lot of things on all classes.
but no other skill insta cures everyone, regardless of your healing stat. this is the skills true power. it takes timing, and it takes coordination, and it takes patience. if you are in a full zerk team with low health pools and you are all about to wipe, this skill can save everyone, even with nothing in healing power.
of course, if you are in this situation you likely will kill whatever your target is before you need to use it.
this skill is a back brace for pug lifting. that is all. chained correctly in a zerg in wvw you could, in theory, make a zerg twice has hard to kill, but the coordination is mind boggling, and you would need 1 guardian for every 5 people involved.
it has a very niche use, but at least it has a neat effect for screenshots.
If this is the only usage – Fractals – Then the passive effect is just kitten filler. If they want us to use only to this way, they must change the passive effect and changeits name to “Fractals Signet”.
On WvW the active doesn’t do much. Healing eles do a lot more, with a lot access to CC and you can do damage (full zealot). And with the new buffs to water line and even the CD reductions, healing eles are amazing now.
Active of this signet works only with hold the line.
Funily the new guard elite seem to work better when combined with other types of skills.. Feel my wrath > medi guard | renewd F > consecration bunker | courage signet > shouts boon
I really think the root while cast aspect of it is unecessarily tedious, and the passive noticably bad, the range is only 300 abd the ticks are too spaced to be reliable.
But yeah in theory its the best elite ever especially in a condi team where everyone has high vitality and toughness
(edited by RevanCorana.8942)