Simple Changes to Improve the Guardian

Simple Changes to Improve the Guardian

in Guardian

Posted by: tanshiniza.8629

tanshiniza.8629

I don’t really want to think about how many times a thread like this has cropped up but I’ve decided to give my own ideas on some improvements that could make things a little better for us without going so far that we end up with a super buff rivalling Warriors because to be honest we don’t need that much.

I am aiming for quality not quantity on this one and I am sticking to just Meditation, Shout and Consecration utilities so there won’t be much but it should be fair and an understandable boost.

Utilities:

  1. Meditations:
  • Contemplation of Purity: Reduce the base cool down to 50 seconds and 40 seconds when traited.
  • Merciful Intervention: Allow for teleporting to an ally you’ve targetted with random teleporting if no target selected. Gives invulnerability for 1 second to yourself and your ally and healing stays the same.
  1. Shouts:
  • Stand your ground: Base Stability increase from 5 sec to 7 sec.
  • Hold the line: Increase Base Protection from 4 sec to 7 sec and Regen from 6 sec to 7 sec.
  • Retreat: Reduce the cool down of the skill to 40 seconds with 32 seconds traited.
  1. Consecrations:
  • Hallowed Ground: Reduce cool down to 60 seconds with 48 seconds traited. Remove 20% extra boon duration and randomly give either Regen, Protection Retaliation every 2nd or 3rd pulse. Regen and Protection have 1 second duration. (debating the last bit as being a bit much but we’ll see what you all think)
  • Sanctuary: Change cool down to 80 seconds base and 64 seconds traited. Explodes at the end of it’s duration providing a heal of 2k for those in 180 Radius of the bubble on top of the Regen while inside. Fix that some AoE skills still hit through the bubble.

That’s all folks I believe the ones I have left out do a pretty good job as is or I just can’t think of a way to improve upon them without making them come across as a bit overpowering. I’d like to hear feedback from the Guardian community on these changes and if anyone has any of their own ideas they’d be greatly appreciated.

I don’t know how much notice Anet takes of these kinds of posts but you’ve gotta try or you won’t succeed.

Calm Caril – Level 80 – Guardian
“Jim’ll Fix It and if he doesn’t it’s not broken”

Simple Changes to Improve the Guardian

in Guardian

Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Might be OP, but I think it’d be cool of Merciful Intervention had a knockback + heal and it was ground targeted. The other suggestions are okay if it’s PvE changes—pvp doesn’t need any shout buffs.

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

Simple Changes to Improve the Guardian

in Guardian

Posted by: Kwll.1468

Kwll.1468

Good luck with the stand your ground change. I come from a perspective of a spvp only player and to me that is like the total linch pin ability of the class in spvp and yet you have people that want nerf it already so getting a 2 second increase on it I just dont see it. Don’t see the Hallowed Ground duration change either people will cry about all that stability on a shortish cooldown. Don’t get me wrong I like what you propose for the most part. Hallowed Ground even with its enhancement is still not quite good enough to think about taking. Retreat has almost always struck me as too long as cooldown as well at least in spvp. In spvp you are generally not going to give more then 3 people Aegis since most fights 3v3 or less and 3people speed on a longish cooldown for those benefits.

Simple Changes to Improve the Guardian

in Guardian

Posted by: tanshiniza.8629

tanshiniza.8629

Good luck with the stand your ground change. I come from a perspective of a spvp only player and to me that is like the total linch pin ability of the class in spvp and yet you have people that want nerf it already so getting a 2 second increase on it I just dont see it. Don’t see the Hallowed Ground duration change either people will cry about all that stability on a shortish cooldown. Don’t get me wrong I like what you propose for the most part. Hallowed Ground even with its enhancement is still not quite good enough to think about taking. Retreat has almost always struck me as too long as cooldown as well at least in spvp. In spvp you are generally not going to give more then 3 people Aegis since most fights 3v3 or less and 3people speed on a longish cooldown for those benefits.

I think Stand Your Ground is the one I am least interested in changing but I was just looking at it from the perspective of having no boon duration increase.

Hallowed Ground can only be improved if you take it down from an 80 second cool down in my opinion. You just have to wait far too long for it to recharge to make it remotely useful.

The Retreat change I think is the fairest out of the lot I’ve suggested. I think a 20 second sprint and aegis for a 32 second cooldown traited is fair for a skill that’s really just a 1 attack block and mobility. It would help us chase down other classes and clear up a bit of this “we lack sprint business.”

I come from an Spvp and WvW background so I’m trying to incorporate this into both. I’m trying to make it so shouts are more applicable on burst builds which have no Boon duration to speak of since at the moment it’s meditations or nothing and to make shouts truly useful you have to invest in that boon duration unfortunately.

Calm Caril – Level 80 – Guardian
“Jim’ll Fix It and if he doesn’t it’s not broken”

Simple Changes to Improve the Guardian

in Guardian

Posted by: AndrewSX.3794

AndrewSX.3794

How to improve Guardians: Cut cooldowns across the board, manly for 4t/5th and utility slots on skill bar.
Also on traits.

The long cooldowns makes the overall feeling of the guardian slow and static, compared to Warrior that, aside any other consideration, have shorter CDs across the board on everything.

If not for balance sake, at least in terms of enjoyability of the class this would be huge.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.