Some of the DH Traps need revamp

Some of the DH Traps need revamp

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Posted by: Knighthonor.4061

Knighthonor.4061

Some of the traps are ok. but the rest need a revamp in my opinion.

1) Purification – this skill is far too risky for use. no real pay off especially in action combat game where range combat is mobile. Also think about increasing damage and add a self defense boon like protection to the initial effect and aegis.

2) Test of Faith – this need a revamp. the concept is nice, but it needs more to it. Right now its just basically a giant fire ring in concept. It should have some kind of effect going on in the center of the ring.

3) Some of the other traps should be considered for a Cast time reduction from traits.

Some of the DH Traps need revamp

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Posted by: Spartacus.9743

Spartacus.9743

Except for the CD, traps were quite good in terms of effects when they were showed in ready up…
Light of judgement seems pretty useless after nerf against non AI enemies, while others needs just some adjustement in terms of CD..
Dragon Maw works fine, seems a good elite

Some of the DH Traps need revamp

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Posted by: Adrian Guardian.9480

Adrian Guardian.9480

Initial knockdown on Light’s Judgement would help a lot.

Purification – it doesn’t need more healing or less cast time (I get it off already and often heal to full, in the situations where it doesn’t just flop) – so some condition removal when it triggers would help make it viable.

2) Test of Faith – this need a revamp. the concept is nice, but it needs more to it. Right now its just basically a giant fire ring in concept. It should have some kind of effect going on in the center of the ring.

Not more than a single initial pulse in the center IMO, I like the ring of fire style.

(edited by Adrian Guardian.9480)