Some serious thoughts how to "fix" Guardian
1. No, but I do think they should increase the damage since now even mace out damages sword.
2. No for removing spirit weapons. But yes to making a 25% movement speed signet. I would suggest just changing one of the ones we have for that though.
3. No, traps just need to be buffed if that (values/how they work I.e. ranged placement). The whole idea of a dragon hunter is to be a hunter. They bide their time for the perfect time to strike.
4. They are already gonna reduce it pretty low.
These are just my opinion though.
1.) Ok i will give you that, but why not rather increase dmg AND make this change? My point here is to increase the mobility of guardians, which is one of the worst things about them right now imo.
1.) Ok i will give you that, but why not rather increase dmg AND make this change? My point here is to increase the mobility of guardians, which is one of the worst things about them right now imo.
I think it would be OP. It only has a 10 second CD. Even less when traited. I feel like a passive 25% movement speed bonus would be better. And even then, I don’t know about you but I use sword 2 a lot to be mobile. In fights, you can still use it to get closer to your target. And even when not in combat you can by targeting ANY mob in the distance and it would move you closer to em. So yeah that’s why I don’t think so, but that’s just my opinion
Hmm i really wouldnt call that op.. Warrior can do the exact same thing alrady, trice…. ^^
Hmm i really wouldnt call that op.. Warrior can do the exact same thing alrady, trice…. ^^
Well tbh I don’t think they should be able to do that either xD
1) I think the skill 2 isn’t the problem, but it would be nice to have that QoL. But what’s the most important is to give a purpose to Sword. Right now the only build that use it is Condi Build in PvP. And even there it’s less good than Mace in that role. They should rework it to specialise it as a condi weapon, fix the third auto-attack and rework the skill #3. But two of those think should have been done a long long time ago.
2) No. They should improve them for sure, and there is a couple of thread that talk different way to do that. Right now, their main problem is that their relatively long cooldown start after they die. So any Spirit Weapon build have huge portion of their fight without any of their spirit. I would be ok with changing one of the signet for a 25% speed passive. I never really found Signet of Judgment any good, that would be my candidate.
3) Forget about that. Dragonhunter is what it will be at the xpac. We are one month away from it they will not put much work into that particular specialisation for now. They will concentrate on the last few elites and other type of content. It’s just too late to rework completely the Dragonhunter. But I’m confident that they could improve him let’s say over the next 6 months after the expansion. I don’t like the Dragonhunter concept, but I’m sure they can make a Longbow Trap Dragonhunter work in PvP.
I know this might not be related to this thread but I don’t want to start another one.
I play as a mediguard, standard meta build GS/scepter and focus.
My question is mostly for those guardian build players: how you counter d/d eles (if it’s possible by any chance) and what you find as the hardest and easiest part of medidation guard ?