Spirit Weapon Overhaul Suggestion
i would rather see them fixed. there are a lot of good suggestions out there. for example they shoud be summoned at target location activating their command right away if you have a target. Hame would be a very good cc skill simply for this effect.
passivs are boring
Really they need to do 1 of the following along with AI improvements in the case of 1 or 2
1: Revert them to invulnerable but with low damage other then on command skills
(Fairly easy to do, makes them semi useful (though less useful then other skills) no matter what mode your in)
2: Simply triple their base health
(by far easiest to do but least inspiring, they will still insta die in PVE, but won’t be as easily nuked by cleave in PvP)
3: Redesign them to be more akin to elementalist summoned weapons
(Could make them quite good & allow their core uses to be maintained. Would also get rid of reliance on AI which is always great)
4: Redesign them to be a mix between warrior banners & ranger nature spirits
(They would be invulnerable, provide a passive AOE buff and could be commanded to grant a special buff to the guardian or on his/her location)
Any of these would be vast improvements with 3 & 4 being the possible best if done right especially since they would get rid of reliance on an AI that can be easily nuked by incidental cleaves.