Spirit Weapon Overhaul Suggestion

Spirit Weapon Overhaul Suggestion

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Posted by: Skyline Crash.6254

Skyline Crash.6254

Rather than spawning spirit weapons, why don’t we imbue them to ourselves?

Sword of Justice: adds flat or percent damage increase to weapon attacks.

Hammer of Wisdom: weapon attacks have a % chance to cause knockdown (may or may not have a CD).

Bow of Truth: weapon attacks have a % chance to cure a condi on you and nearby allies (similar to sigil of purity)

Shield of the Avenger: weapon attacks have a chance to destroy projectiles (similar to striders defense from rangers)

The sequence skills would remain the same (I.e. using sword of justice’s sequence skill would summon the sword to stab the ground for aoe damage right on you or by ground target; Hammer of Justice will summon a hammer to knockdown and damagebyour target for; etc.)

Thoughts?

Spirit Weapon Overhaul Suggestion

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Posted by: Asmodal.6489

Asmodal.6489

i would rather see them fixed. there are a lot of good suggestions out there. for example they shoud be summoned at target location activating their command right away if you have a target. Hame would be a very good cc skill simply for this effect.

passivs are boring

Spirit Weapon Overhaul Suggestion

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

Really they need to do 1 of the following along with AI improvements in the case of 1 or 2

1: Revert them to invulnerable but with low damage other then on command skills
(Fairly easy to do, makes them semi useful (though less useful then other skills) no matter what mode your in)

2: Simply triple their base health
(by far easiest to do but least inspiring, they will still insta die in PVE, but won’t be as easily nuked by cleave in PvP)

3: Redesign them to be more akin to elementalist summoned weapons
(Could make them quite good & allow their core uses to be maintained. Would also get rid of reliance on AI which is always great)

4: Redesign them to be a mix between warrior banners & ranger nature spirits
(They would be invulnerable, provide a passive AOE buff and could be commanded to grant a special buff to the guardian or on his/her location)

Any of these would be vast improvements with 3 & 4 being the possible best if done right especially since they would get rid of reliance on an AI that can be easily nuked by incidental cleaves.