Staff idea.
I don’t see why everyone’s so obsessed with Light of Judgment. It doesn’t get more awful than a random single-target/dual-target heal.
I would much rather get Heal Area, now that they destroyed the tomes.
But more importantly, Orb of Light needs to be made into a ground-targeted skill. Remove the detonation gimmick, and add the flip skill with 8s cooldown. The current skill is extremely clunky, unless you have a target, the orb will always fly into the ground and vanish.
I realy don’t care what they do, in its current form it irrelevant as a weapon. And i don’t need to loose an effective auto attack for 4 mid level utilities
I don’t see why everyone’s so obsessed with Light of Judgment. It doesn’t get more awful than a random single-target/dual-target heal.
I would much rather get Heal Area, now that they destroyed the tomes.
But more importantly, Orb of Light needs to be made into a ground-targeted skill. Remove the detonation gimmick, and add the flip skill with 8s cooldown. The current skill is extremely clunky, unless you have a target, the orb will always fly into the ground and vanish.
I completely agree, although I feel like a removed healing-only auto-attack on the staff would go way over ANet’s tiny creative limit, so I feel like it’d never happen as opposed to Light of Judgment (which is also unlikely) even though it’d be amazing.
It can be aimed outside of having a target, it’s just annoying to do so because you have to lift your camera a fair bit.
(edited by Fashion Mage.3712)