Starting point for wvw?

Starting point for wvw?

in Guardian

Posted by: Exile.5189

Exile.5189

Hi all,

Got a level 24 guard and want to have a go at wvw some time, prob running with whatever group/zerg/thing is around.

Can anyone give me some simple advice about a basic starting point? Not looking to be great, just mildly useful.

- you get auto-levelled to 80, but without access to a lot of skills/traits/whatever. When is the earliest level you can realistically go and not be useless?

- what weapons should I take, and are there any killer-apps on weapon skills I should know about?

- I guess I’ll put points into toughness and vitality to stay alive, any very-obviously-useful trait-skill choices there?

- I don’t know the names of all the skills very well, so abbreviations are just confusing!

Again, I’m not after a pro-build, cos I’m not that skillful yet (and cba anyway), just after any simple tips to make myself more useful while I’m learning the ropes.

Thanks

Starting point for wvw?

in Guardian

Posted by: ArchonWing.9480

ArchonWing.9480

It would be nice if you could wait until level 40 at least to go in, because even if you get upleveled, the lack of traits and stats from gear will make you a very vulnerable target. You may in fact die to just arrow cart fire and you going down can result in enemy rallies.

I say level 40 for these reasons
- Access to yellow gear but you don’t NEED it.
- Major Runes (Consider Monk/Water Runes)
- You get the level 40 trait manual which allows master traits.
- You won’t instantly die

For this reason, it’s best to play a support role and staff is the obvious thing to bring with group swiftness and might. I recommend Strength in Numbers (increases your toughness as well as the toughness of others around you. Shouts are a no brainer (Hold the Line/ Stand your ground) so take the shout reduction cool down and finally grab the inspired virtues for the boons that get granted on virtue activation (in particular f1)

So it should look like:
10 Valor
15 Honor (selfless daring gives you healing dodge rolls)
5 Virtue

As you get more skill points, you will want to take the Tome of Courage Elite skill but that could take a while to get. Two handed mastery for cooldown reductions is nice.

On switch you can put on scepter/shield, since you won’t be doing much up close, thus you can try plinking away, and giving group knockback and protection.

Main problem will be conditions and Pure of Voice has not come yet so you better pray your group has decent cleanse or you may take purging flames/smite condition and eat some clam chowder (level 25, really cheap food) and/or use major melandru runes.

As you gain wvw abilities, I recommend taking the supply line traits except the last one for now. This will make you useful for supply runs at least.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

Starting point for wvw?

in Guardian

Posted by: Exile.5189

Exile.5189

Exactly the kind of advice I was after, many thanks.

Starting point for wvw?

in Guardian

Posted by: Amins.3710

Amins.3710

Here… did a quick guide for you.

Watch it a couple times, let it sink in, wait a day, then watch it once more.

After that, feel free to PM me anytime.

Amins – Guardian
Gameplay Video’s & Forum Post