State of guardians in PVE
Guardians are still not the wanted guys’n gals in raids, unless the group is not a hardcore meta fan.
Once the “boon thieves” is fixed, guardians will be actually powerful in fractals.
They are pretty good at dungeons.
You can open world pve with pretty much everything
They’re great, not meta in raids because people find cutting 10-20s off the event time to be more valuable than some extra healing, protection and aegis. There are some groups out there that like them, quite often on Sabatha and Sloth.
What about with the recent changes to the sceptre? I heard that they are now the 3rd best DPS in raids now as well as the nerf to elementalist
What about with the recent changes to the sceptre? I heard that they are now the 3rd best DPS in raids now as well as the nerf to elementalist
If you’re not first, you’re last. Basically nothing changed for guardians. Still surpassed by other professions. Guard is good if you want extra defensive tools, which can be very nice and easily worthwhile if you know you will pass the dps checks (which should be easy if you’re aiming at meta at all).
For 95% of raid groups, guardian is probably a better choice for the group than the raid leader probably realizes. For guilds like qT, DnT, KING, etc., substituting the defensive utility for more DPS makes sense. However, everyone likes to think that their group is as good as the best, which is why defensive utility tends to be underestimated.
It’s actually rather amusing how often group leaders will make decisions with the goal of speed, which actually cause things to take longer. With dungeons, groups will wait forever to get that perfect ascended zerker of a specific profession before blazing through a 5-10 minute dungeon, even if just grabbing someone a bit more noobish instantly only slows down the actual dungeon by a minute or two.
The same thing happens in raids. People will stack glass eles, even if it’s from someone who rerolled to ele just to be ‘meta’ and then suffer wipes to mechanics even when having that same person stick with the guard, necro, etc. that they were familiar with would actually increase the chance of a kill at the expense of a slightly longer fight time.
But to get back to the original question, if you’re with a group led by a wise raid leader, you’ll likely see at least 1 spot wanted for a guard unless that group is at such a high skill level that boss mechanics have become relatively trivial to everyone. And even when a guard isn’t specifically asked for, there’s usually not much reason to not take one unless you just really need something else (PS, chrono, druid, etc.) for the last spots in the group.
Well my build is kinda slow on dps and as always people tend to make fun of it, or even state I’m useless and I don’t know how to play the game.
But to be honest, I don’t care that much and I simply enjoy the game buffing and healing the kitten out of everything ^^
but yeah it doen’s really get you in a lot of raids