[Suggestion] Torch tweak

[Suggestion] Torch tweak

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Posted by: DaedSaint.6190

DaedSaint.6190

Not sure how much this has been tossed around on here, but I think that if the torch #5 skill cleared condis from the user as well as allies then that would be all it would need to make the torch viable for both solo/small man and group content. Might have to look at the number of condis cleared per pulse to keep it balanced. What say you?

Saint Acardos – [INCO]/[VoX] – DR
“Why do I need damage? I brought a thief.”

[Suggestion] Torch tweak

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Posted by: Jaxom.7310

Jaxom.7310

it comes up a lot. has yet to happen. would be too much personal cleanse i guess

[Suggestion] Torch tweak

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Posted by: tenklo.6104

tenklo.6104

Maybe but ele does have that on one of there heal skill. And to use torch over shield or focus it need more Condi clear for user…focus got block and shield has little cc and heal and protecion

[Suggestion] Torch tweak

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Posted by: Tron.3471

Tron.3471

I’ve been using torch more and more since they removed the penalty cooldown on torch 4, and I’ve really enjoyed it. While it still is only a niche weapon in dungeons its a great openworld/explore weapon where you don’t need the defense of focus. Torch 4 hits pretty hard and now its on a considerably lower cooldown. It would be nice to have a self condi clear but we already have soo much condi clear.

Realistically though, in any dungeon f2 and purging flames and an occasional light field are enough for almost every boss fight. The only boss I use torch on is CM path 2 against turmaine, since he does so much conditions. But thats really only because i think the torch skins are cool, and I find excuses to use it.

[Suggestion] Torch tweak

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Posted by: Black Box.9312

Black Box.9312

I’ve been using torch more and more since they removed the penalty cooldown on torch 4, and I’ve really enjoyed it. While it still is only a niche weapon in dungeons its a great openworld/explore weapon where you don’t need the defense of focus. Torch 4 hits pretty hard and now its on a considerably lower cooldown. It would be nice to have a self condi clear but we already have soo much condi clear.

Realistically though, in any dungeon f2 and purging flames and an occasional light field are enough for almost every boss fight. The only boss I use torch on is CM path 2 against turmaine, since he does so much conditions. But thats really only because i think the torch skins are cool, and I find excuses to use it.

Honestly, I think that it’d hardly be overboard to have self-cleanse on torch 4, provided that maybe it didn’t tick as often. Most builds that incorporate torch don’t really invest much into the defensive traits that are required to have consistent condi cleansing, and guardian already suffers from having the lowest base HP pool.

[Suggestion] Torch tweak

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

As jax said above if it effected the guardian as well it would clear too many conditions.

That being said if they were to

1: Pulse twice, each pulse removes 1 condition from effected allies & the guardian

2: Cut the cast time to 2 seconds

But leave the overall damage the same as it is now

Then it would be fine.

[Suggestion] Torch tweak

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Posted by: Saiyan.1704

Saiyan.1704

Honestly, I think that it’d hardly be overboard to have self-cleanse on torch 4, provided that maybe it didn’t tick as often. Most builds that incorporate torch don’t really invest much into the defensive traits that are required to have consistent condi cleansing, and guardian already suffers from having the lowest base HP pool.

It would definitely be overboard. We sacrifice low hp pool by negating damage with shelter, elite, blinds, blocks, and a world of stability and cleansing utilities

We all know how well Contemplation of Purity works. It’s essentially a weaker form of CoP when cast, except its on a 15s cd. People using torch’s #5 don’t usually look at their ally’s conditions like they should. It can remove conditions immediately, without you realizing it.
I have a video of me using Cleansing Flame during a Warrior’s Combustive Shot. The aoe burns doesn’t show up on the three party members that should have been infected. I of course took about 4 seconds worth of burns while casting. That’s pretty balanced to me :P

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(edited by Saiyan.1704)

[Suggestion] Torch tweak

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Posted by: Black Box.9312

Black Box.9312

Honestly, I think that it’d hardly be overboard to have self-cleanse on torch 4, provided that maybe it didn’t tick as often. Most builds that incorporate torch don’t really invest much into the defensive traits that are required to have consistent condi cleansing, and guardian already suffers from having the lowest base HP pool.

It would definitely be overboard. We sacrifice low hp pool by negating damage with shelter, elite, blinds, blocks, and a world of stability and cleansing utilities

We all know how well Contemplation of Purity works. It’s essentially a weaker form of CoP when cast, except its on a 15s cd. People using torch’s #5 don’t usually look at their ally’s conditions like they should. It can remove conditions immediately, without you realizing it.
I have a video of me using Cleansing Flame during a Warrior’s Combustive Shot. The aoe burns doesn’t show up on the three party members that should have been infected. I of course took about kitten worth of burns during casting. That’s pretty balanced to me :P

I did say that reducing the amount of ticks would be fair. They could also increase the cooldown. It just seems incredibly counter-productive to say that “oh that’s a bad idea because then it’d be OP” when the reality is that right now nobody uses the kitten skill because it’s a DPS loss and it doesn’t bring anything to the table for the kinds of builds that utilize torch. I’d say that that’s enough to justify, you know, giving it a buff.

[Suggestion] Torch tweak

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Posted by: Fashion Mage.3712

Fashion Mage.3712

Cleansing Flame is really strong when it’s used properly, but unfortunately the short-range usually makes it pretty clunky to use. Following your allies around while breathing down their necks for 4~ seconds makes the skill extremely clunky to use and also a bit situational. Personally I think they should either decrease the channel time or increase its range (probably the latter considering this weapon is supposed to be ranged).