Suggestion change "Hunter´s Fortification"

Suggestion change "Hunter´s Fortification"

in Guardian

Posted by: GonzoNeo.4965

GonzoNeo.4965

Hi

In the Ready Up Karl comment that this trait will be likely get changed because is a bit is a bit redundant, then my idea is why not merged it with “Big Game Hunter” ?.

We have 2 Grandmaster trait to improve our new virtues and 1 to improve bow but nothing about traps, our new mechanic skill, only a adept trait, so if merged this two trait now we had a empty GM trait put a trap one.

Traps are our new door to condition damage using adept trap using Piercing Light to put bleeding and only have one trait to improve trap, so i would put a new GM trap that improve 20% recharge of traps and put another different condition like confusion or torment, i love particullary the torment idea in traps, if they want to get out of a trap they will recive more damage, of course too many stack of torment would be too OP but with a short torment duration i think that will improve traps more and Guardian damage condition if you want go a trapper DH.