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Posted by: Mikefield.6825

Mikefield.6825

To begin with, I am maining a thief atm and I don’t really think that I need another zerker character. My guardian is level 80 now and I am considering gearing her up with some solid items now.
I’m running a healer/tank build atm with some weak’ish defensive/healing gear (power/toughness/healing). I have all weapons available to a guard but most of the time I run with mace/shield and a staff. I figured that healing/tankyness is not necessarily a way to go in this game and thus I want to get some offensive power at cost of the defences that I am currently focused on.
That’s my current build:
http://gw2skills.net/editor/?fUAQNApeWlYgiCXFSLEm4ESWhCE7BGBfd01jE6hYIA

I would like to improve my damage while retaining at least some of my healing/utility. I am looking for a complete build options along with gear/runes/sigils.
I found the following build on the forums:
https://forum-en.gw2archive.eu/forum/professions/guardian/A-Brief-Guide-to-a-Healing-Power-Hybrid
Is this or any support’ish build viable or should I just stick to dealing tons of damage, use zerker gear and dps stuff till it dies (or maybe just quit guard and go back to my thief)?

Thanks in advance,
Mike

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Posted by: foofad.5162

foofad.5162

Obviously I’m not exactly an impartial party here, but yes, it’s viable. It’s not going to get you through a dungeon as quickly as full DPS but it works, it’s fun, and it’s especially nice when you’re running through content with people who are either new players or new to that dungeon.

Eilir Eirasdottir, Guardian, Tarnished Coast
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.

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Posted by: Painbow.6059

Painbow.6059

foofad’s build both brings more dps and a lot more utility than an AH build, it’s basically better than strife’s build in every single way