Warning: slightly long post
Little back-story first: I mained a ranger and get to level 80, did everything and then made an alt. A guardian. Needless to say, I wont be gong back to ranger. But I want some input from the longtime guardian community for my build. Thank you in advance for the help.
What I am doing: DUNGEONS. That is really about all I am doing 90% of the time. Any and all dungeons from AC to CoE (working on getting a guild group ready for Arah). So I do not much care about WvW, PvP or world exploration. This is strictly for dungeons.
My role: hopefully support more than anything. I have enough guildies in decked out warriors/thieves/mesmers etc. that we have a pretty good DPS setup whatever our party may be. So since there is no need for me to go pure DPS, I figured I would help alleviate some headache.
What I am running now: I am currently running a 0/0/30/30/10 build with the following skills/traits:
Heal-Shelter
Utility1-Hold The Line
Utility2-Stand Your Ground
Utility3-Save Yourselves ( I swap this as need be for Wall of Reflection/Sanctuary or whatever the need may be)
Elite-Renewed Focus. I found my guilides can survive very well without me using tomes, so I figured this will let me use my virtues more liberally.
Traits:
Purity-lose a condition every 10 seconds (I swap this if there aren’t any conditions to worry about)
Retributive Armor-5% of toughness is given as a bonus to precision
Altruistic Healing-applying a boon to allies heals you
Superior Aria-shouts recharge 20% faster
Empowering Might-allies gain might for 5sec when you critically hit
Two-Handed Mastery-2 handed weapon skills recharge 20% faster
Master of Consecrations-consecration skills recharge 20% faster and last longer.
I run full Knights armor and weapons. My runes are 2x Superior Rune of the Monk, 2x Superior Rune of the Water and 2x Major runes of the Sanctuary (I am sure this is a bug that will eventually be fixed, as the major and minor are not the same as the superior). I have hammer 99% of the time, but I cant quite figure out what sigil would be the best. I am leaning towards either Blood for health steal or maybe water for just a bit of extra HP for my allies. What do you guys/gals think? I keep one of every weapon around just in case I need it. My other is either Staff for Empower/Symbol of Swiftness, or a Scepter/Focus for when I need ranged options. I haven’t found much use for the Mace or Torch yet. Have any of you? I am currently working on getting my trinkets, I am hoping to get all Knights once again, since as I said I don’t care much about massive damage, and this setup allows me to do decent damage and really help my group.
This is what I am doing currently. As of now I haven’t had any trouble in any dungeon besides a random “oops” moment or a party member who wont hold their wait. I can practically face tank any boss with my hammer and some decent guildies. But I want to know if there is anything that I am missing, or that I should try out that will make it better for all of us. I look forward to any input I can get from you all. Thank you very much for taking the time to help me out. See you in game!
P.S.: On an unrelated note, I am having trouble finding an armor look I really dig on my guardian. It is a female sylvari, so any suggestions to help me look amazing? Thanks again!