it means THEY got me for " neg criticism in clever disguise".
Know that it has been fun and I love ya all.
I don’t know how to say it better. Sword chain #3 miss half the time. Can you believe it misses the Jogmag’s claw ice spikes? Make swordAA#3 from projectile to slashes. We don’t need it to be projectile! we dont need the range to be 600, we just need it to actually hit, that’s all. A simple and ordinary wish.
Seconded and have been suggesting it since launch.
They need to change the 3 into a triple melee slash.
I’m fine with it as long as it hits. Projectile makes it interesting. If they fixed the hitting, it would be fine.
I never understood exactly why it’s attack portion was ranged. You can land it reflecting projectiles without the ranged projectiles on it.
Also, it would be fine with a melee range multiple hit attack. The sword has a 600 range blind and teleport on an 8s CD when traited. It doesn’t need to have a ranged attack on it.
On that note: while the 3rd attack on auto has a nice range, it’s also kinda odd.
It’s funny, this weapon has the best sticking potential, but misses to much to make it worthwhile.
or they can remove rooting on its skill like shield and make everyone happy.
whoops i thought 3# skill but yeah that cen take improvement too.
This has needed to be fixed since launch, the revenant sword also has the exact same problem.
I seriously do not have this problem that frequently but if its an issue then it should be resolved.
it’s not often that players asking for a nerf, but definitely please nerf the sword wave projectiles into melee range slashes that actually …, you know, hit.
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