Sword/Scepter Need Symbols?
u an’ ur logical ideas… gtfo! don’t u kno where u are?
perhpas make these suggestions in the engi forums, they’ll be more likely to be seen/thought on
Scepter skill 2 have to become a symbol. it can be a very good thing
Dat soun’d crazzy!
I think that there are too many traits benefitting symbols too, and too few weapons that could benefit from it. Maybe is intentional, but i’ d rather have a symbol skill on an 1hander or maybe not having 2 minors that enhance symbols when there is already another trait for increased damage while on it :P
I think that there are too many traits benefitting symbols too, and too few weapons that could benefit from it. Maybe is intentional, but i’ d rather have a symbol skill on an 1hander or maybe not having 2 minors that enhance symbols when there is already another trait for increased damage while on it :P
there is mace… but i too would like to pretend it doesn’t exist at times
Honestly, we have way to many light fields already. If they were to perhaps make them a field that is useful for blasting I would be down.
Frankly speaking since not all weapons have symbol abilities on them I would say either they need to or they need to make it so other weapons can be viable without symbols which would require a change up in where some traits are.
I speak of course about symbolic exposure, symbolic power & symbolic exposure.
So its either swap those traits around with others like wrathful spirit, binding jeopardy & shattered AEGIS. (they could merge symbolic power & symbolic avenger)
It also wouldn’t hurt if they looked at those traits and adjusted them a bit.
Or they could put a symbol on scepter 2 & sword 3.