Sword/torch + Mace/shield

Sword/torch + Mace/shield

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Posted by: Alorithan.6704

Alorithan.6704

I’m liking the idea of this combo alot. Sword/torch for serious dps damage, and then switching to mace/shield for groups or if I need my survivability. Can anyone potentially lend me a build for such a combo please? Thanks

Sword/torch + Mace/shield

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Posted by: MastaNeenja.1537

MastaNeenja.1537

Radiance defiantly radiance to 30 so you can get a bonus 15% with right hand weapons critical this will help out with both mace and sword. You can get a very high base crit chance with these weapons after that. I would recommend investing in equipment that gives critical damage and precision along with some toughness to balance things out a bit.

You’ll also be able to spam Virtue of justice from the kills you’ll rack up by using that trait line so I would also trait at least 5 points into Virtues for a nice little might boon for Justice.

Beyond that you’ll have to consider your playstyle, for example if you want to use a shield a lot you could trait into valor 20 points for the Honorable Shield and Redistributive armor which will further boost crit chance and the Valor trait line confers crit damage which works will with Radiance.

This is a build that I enjoy using that gives me some flexibility, survivability and works well with either 1 or 2 handed weapons I just slot different traits in honor, same with utility skills they are also situational

http://www.gw2build.com/builds/simulator.php#1.3.0.0.0.0.0.0.0.0.54.65.64.69.78.0.0.0.0.0.0.167.174.176.0.0.0.197.202.0.213.219.0.0.30.0.20.20

(edited by MastaNeenja.1537)

Sword/torch + Mace/shield

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Posted by: Alorithan.6704

Alorithan.6704

Thank you very much. Appreciate the reply

Sword/torch + Mace/shield

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Posted by: Dnias.2734

Dnias.2734

I feel like this build is also a nice build. It allows you to deal DPS and also supply support to team.

http://www.gw2build.com/builds/simulator.php#1.3.7.5.0.17.27.4.0.12.55.60.69.74.77.3.3.8.152.155.0.0.0.0.0.0.0.201.199.0.214.219.222.20.0.0.20.30

I also like this build as well.

http://www.gw2build.com/builds/simulator.php#1.3.12.11.0.0.4.4.0.0.55.64.68.65.77.3.3.0.0.0.0.0.0.0.184.186.191.198.205.207.211.0.0.0.0.30.30.10

I wear Night gear with Orbs, as I feel the orbs give me the better power boost than the runes, plus the runes hat I would typically go for have now jumped up to almost 30 gold for all 6. Both wpns are berserker stats. I Really like the second option a lot. If gives me the toughness I need plus the DPS and ability to properly support my party.

Sword/torch + Mace/shield

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Posted by: Count Jackula.9028

Count Jackula.9028

I have been solo PvEing a lot while exploring the world map (85% complete). I help others I come across along the way, but spend most of my time ungrouped. As such, this is a build tailored to dps and self-healing, but you may still find it helpful.

I use sword/torch for focused dps and mobility, and when things get rough I swap to mace/focus. I prefer focus over shield. YMMV. If I know I will need to have a ranged set in advance I will change out the mace/focus, but that has rarely been necessary for what I am doing. For defensive emergencies I have always liked knowing that mace/focus was in my secondary swap set. It has been a safe standby since the early days of my guardian.

This build uses three meditations for self healing, and they also provide damage, mobility, and condition removal. In higher level areas (60+ generally), I occasionally swap the Valor VI trait Retributive Armor (more dps) to Valor V Purity (for even more condition removal), but other than that the build stays the same. I play with glass cannon gear (berserker everything, ruby orbs) and the meditation heals compensate adequately ~for me~. Use whatever gear suits you and how you play the best.

http://en.gw2skills.net/editor/?fUAQRAsf5dlYgSDHHyNEf4Eh1DCCQ/VVIeXPgIFbIA

[Zeal 10 (2) / Radiance 30 (2, 6, 11) / Valor 30 (1, 6 or 5, 12)]
Signet of Resolve, Smite Condition, Judge’s Intervention, Contemplation of Purity, Renewed Focus

Sword/torch + Mace/shield

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Posted by: Apetn.3574

Apetn.3574

I use something like this (though pve so different equipment).
http://www.gw2build.com/builds/simulator.php#1.3.3.5.17.19.0.0.0.0.54.57.56.58.78.2.7.6.152.160.0.167.173.176.0.0.0.0.0.0.215.219.0.20.30.0.0.20

20 zeal
30 radiance
20 virtues

+10% damage against foes that are burning, +10% damage against foes with a condition on them, and 15% crit chance with the weapons you are using all add up to a rather significant force multiplier. I didn’t originally intend to do spirit weapons, but I’ve found that they are quite good and made excellent use of the traits I wasn’t fully using before. Get a superior sigil of fire for the sword at least, and sigil of force for off-hand.

You will be squishier than most guardians, so its not for the faint of heart or for mouse clickers. You need to be spamming hotkeys. sword + justice give blind, mace has a block, and spirit hammer knocks down. If you aren’t using your active mitigations well you will probably be terrified. You still might kill them before they kill you, but it will be close.

For pve farming and exploring, you might want to swap bow for retreat. Against ranged mobs, the spirit shield or wall of reflection are both stupid overpowered. Hammer can get you into trouble in tightly packed dungeons, as you don’t have full control over the direciton the auto-attack will launch people.