The PvE "Meta"
Soldiers armor is fine. I prefer it to Knights actually. You get more Power from Sharpening Stones than Knights does, which means you lose less damage than you think.
I’d keep the traits the same though. RHS will only help you with the sword, where as the Virtue trait improves your damage regardless. Plus, the way multipliers work, the more the merrier.
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.
I would honestly recommend sticking with the full zerker. As you improve and get used to the build you will survive perfectly well in full zerker, but at first you will die a lot. Baptism by fire, you will learn to play better in the long run
Knights is better than soldier because you keep the crit chance. Crit is important. Btw when doing fractals you should either switch to 10/25/0/10/25 or the hammer build. Vigor will help with your survivability.
I would honestly recommend sticking with the full zerker. As you improve and get used to the build you will survive perfectly well in full zerker, but at first you will die a lot. Baptism by fire, you will learn to play better in the long run
I hope you are right because today it was painfull. i might try Hammer and try get used to the 15/15/0/20/20 first and than move to the meta. It will also help with the weapon master archivements
It hurts a bit for me that I had to gave up the roaming build for now and I was so used to AH before but this change will help, I know it will. I will leave AH for WvW (since I will change traits when doing WvW I will go now with Healway) and I can focus on PvE. I never knew why I tend to focus in WvW builds but still play more PvE than WvW (kinda stupid)
Hammer 15/25/0/20/10 is the best thing for fractals. The 20/25/0/0/25 is the better for everything else.
Hammer 15/25/0/20/10 is the best thing for fractals. The 20/25/0/0/25 is the better for everything else.
It’s Purging Flames enough for condi removal? And with that I will have to use it pretty much everytime since it will be the only condi removal
Conditions aren’t really an issue for fractals other than Mai Trin. Purging flames should be enough. If you feel like you need more than 15/15/0/20/20 is a solid build to run still.
I would honestly recommend sticking with the full zerker. As you improve and get used to the build you will survive perfectly well in full zerker, but at first you will die a lot. Baptism by fire, you will learn to play better in the long run
I hope you are right because today it was painfull. i might try Hammer and try get used to the 15/15/0/20/20 first and than move to the meta. It will also help with the weapon master archivements
It hurts a bit for me that I had to gave up the roaming build for now and I was so used to AH before but this change will help, I know it will. I will leave AH for WvW (since I will change traits when doing WvW I will go now with Healway) and I can focus on PvE. I never knew why I tend to focus in WvW builds but still play more PvE than WvW (kinda stupid)
Over time you will adapt, trust me, the first time I swapped from AH to DPS builds I got wrecked on by everything. Until eventually I ended up dying less anyway. If you think about it like this, the faster stuff dies the more effective aegis is as you negate the next hit, also dead dps = no dps. So in-fact you can get a lot of sustain out of spamming blinds/using aegis/reflects compared to stacking defensive stats.
Agree with painbow. He is dead on. Fun fact I learned. I died more using hammer early on in Fractals because I felt so bad ending my AA chain, that I ended up taking a shot to the chops. Just remember, that sometimes you are out of aegis or blinds, so don’t be afraid to dodge to save your butt even if it breaks your perma protection rotation.
Chuck The Stampede – Engineer
[Lg] Agatha – Dragonbrand
(edited by Cat Has Ducks.1982)
Knights is better than soldier because you keep the crit chance. Crit is important. Btw when doing fractals you should either switch to 10/25/0/10/25 or the hammer build. Vigor will help with your survivability.
Well, no. Semantically I would pick a fight with you and say that it’s not better, just different – You trade a (very small) amount of effective power for additional effective hitpoints from HP, when you compare Knights to Soldiers.
But I am also disinclined to agree on the basis of efficiency, as well. If you compare the ratio of effective hitpoints to effective power, Soldiers has a rather marked advantage in that way. Also, being a power-primary stat loadout, you get a larger benefit from Fury than you otherwise would.
Comparing the following:
You see the initial gulf between the two is 215.21 Effective Power. With Fury, the gulf actually narrows to 185.37 Effective Power due to higher Power from Soldier. That in and of itself is interesting, but there is also that improvement in the conversion of Effective Power to EHP: You get 3.33 points of EHP per Power with Soldiers, and only 2.75 EHP per Power with Knights.
There is about an 11% difference in critical chance which will reduce your burst potential somewhat, but when you do crit, it will be harder due to the Power increase Soldier has over Knight. There’s also the matter of condition resilience, which is improved with Soldier gear due to the addition of Vitality.
Yes, you will do more damage with Knights. I’m not saying you won’t. But in terms of efficiency and maximizing your gain for your investment of damage, Soldiers is in my opinion a far better choice.
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.
(edited by foofad.5162)
Knights is better than soldier because you keep the crit chance. Crit is important. Btw when doing fractals you should either switch to 10/25/0/10/25 or the hammer build. Vigor will help with your survivability.
Well, no. Semantically I would pick a fight with you and say that it’s not better, just different – You trade a (very small) amount of effective power for additional effective hitpoints from HP, when you compare Knights to Soldiers.
But I am also disinclined to agree on the basis of efficiency, as well. If you compare the ratio of effective hitpoints to effective power, Soldiers has a rather marked advantage in that way. Also, being a power-primary stat loadout, you get a larger benefit from Fury than you otherwise would.
Comparing the following:
You see the initial gulf between the two is 215.21 Effective Power. With Fury, the gulf actually narrows to 185.37 Effective Power due to higher Power from Soldier. That in and of itself is interesting, but there is also that improvement in the conversion of Effective Power to EHP: You get 3.33 points of EHP per Power with Soldiers, and only 2.75 EHP per Power with Knights.
There is about an 11% difference in critical chance which will reduce your burst potential somewhat, but when you do crit, it will be harder due to the Power increase Soldier has over Knight. There’s also the matter of condition resilience, which is improved with Soldier gear due to the addition of Vitality.
Yes, you will do more damage with Knights. I’m not saying you won’t. But in terms of efficiency and maximizing your gain for your investment of damage, Soldiers is in my opinion a far better choice.
Im aware of the maths in terms of effective power. But crit chance is important for things like vigor procs and so on. Also its probably better to get used to guard with low hp and decent toughness than to go overboard and full faceroll it.
Knights is better than soldier because you keep the crit chance. Crit is important. Btw when doing fractals you should either switch to 10/25/0/10/25 or the hammer build. Vigor will help with your survivability.
Well, no. Semantically I would pick a fight with you and say that it’s not better, just different – You trade a (very small) amount of effective power for additional effective hitpoints from HP, when you compare Knights to Soldiers.
But I am also disinclined to agree on the basis of efficiency, as well. If you compare the ratio of effective hitpoints to effective power, Soldiers has a rather marked advantage in that way. Also, being a power-primary stat loadout, you get a larger benefit from Fury than you otherwise would.
Comparing the following:
You see the initial gulf between the two is 215.21 Effective Power. With Fury, the gulf actually narrows to 185.37 Effective Power due to higher Power from Soldier. That in and of itself is interesting, but there is also that improvement in the conversion of Effective Power to EHP: You get 3.33 points of EHP per Power with Soldiers, and only 2.75 EHP per Power with Knights.
There is about an 11% difference in critical chance which will reduce your burst potential somewhat, but when you do crit, it will be harder due to the Power increase Soldier has over Knight. There’s also the matter of condition resilience, which is improved with Soldier gear due to the addition of Vitality.
Yes, you will do more damage with Knights. I’m not saying you won’t. But in terms of efficiency and maximizing your gain for your investment of damage, Soldiers is in my opinion a far better choice.
Im aware of the maths in terms of effective power. But crit chance is important for things like vigor procs and so on. Also its probably better to get used to guard with low hp and decent toughness than to go overboard and full faceroll it.
This build doesn’t have Honor 5. If it did, 38% crit chance would be more than enough to proc it on cooldown.
As far as the l2p issue goes, I don’t see any reason to intentionally make an inefficient gear choice just to handicap yourself and force yourself to play better.
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.