This isn't fair

This isn't fair

in Guardian

Posted by: Bash.7291

Bash.7291

Bottom line: Sustain is worth nothing without mitigation.

And because a Bunker Guardian can really kill so much more effectively than a Bunker Warrior.

Solid Argument right there.

It’s called “Bunker” for a reason. Every class can trait one way and gear another.

Now you’re just spit’n out some ridiculous stuff.

Maybe the issue is you’re part of the 90%.

So you’re telling me that Chris’s healway build is not a bunker build and that’s why he can kill 1vX. Never have I seen a warrior video of yours. Walk on the other side of the line first and tell me how warriors are.

Guardians also have access to burning damage which procs every 5 attacks. Traits that procs burning and heavy mitigation of damage which helps their EHP go up dramatically. Blinds, Aegis, Blocks, Virtues, protection, access to nearly perma vigor, heal on dodge, the list goes on. You tell me who can bunker better.

I’m the 90% of the warriors that know that bunkering won’t do anything but delay the inevitable. I’m not some buffbot that has to carry banners around and provide little to no damage for the team and lie to myself that I’m making a great contribution. No burst healing, no crazy boon uptime on protection, might, swiftness, stability, or retaliation. Sure, warriors have some more sustain now but it doesn’t mean jack if you can’t reduce damage taken. Warriors are kill or be killed. That doesn’t mean they are 100derp builds.

My opinion is you have no clue what you’re talking about unless you’ve played a warrior. Bunker wise, guardian wins hands down vs a bunker warrior. I’ve spent quite a bit of time and money on this game trying different builds, gear layouts, read a lot of forum posts on Bash, Brutaly, Chris, Obtena, TehSanny, Matale and many more which I always look closely at and bounce ideas off of.

I like to think I have a little idea of what I am talking about but I respect it’s your opinion.

To be fair, Chris’s build relies almost exclusively on retaliation. all you have to do is choose not to fight him and its an auto draw. Condition warriors can have decent sustain, which honestly ends up about the same as bunker guards, the issue is that while the meta is conditions and everyone is running over the top condition removal to counter it, retaliation has no true counter, other then not hitting people.

That’s true and I failed to mention that. Warriors do lack retaliation. We have a trait that we get at 30 Defense called Spiked Armor but it’s 5 seconds on a 15 cd. Without Quick Breathing + Warhorn we don’t have much else to go for. I agree after watching Oozo’s video and it’s something I am taking great interest in researching to see how I can effectively create a condition bunker warrior. I just wish S+S/LB had more access to different conditions besides burning, bleeding, and torment or rather quick sources to keep the pressure to heavy condition cleansing classes.

How do you even attempt to kill a Healway guardian? They cleanse conditions, they carry protection, retal, and regen for direct damage dealers. You’d have to go GC and hope to hit him when his boons are down or kite him but he has such high uptime on boons which makes it extremely difficult. This is from a warrior’s perspective of course. I am sure it’s a different story with a necro or mesmer.

How to kill a healway? Roll Mesmer/boon steal Thief and just keep ripping boons. Warriors might be able to do it with the right condition build, and possibly out healing the retaliation ticks. As a guardian I gave up, with as many multi hit attack burst skills we have, and the only condition we have being burn, it is pretty much impossible to deal with them. Luckily chris is in my guild, so I don’t have to personally deal with him unless he jumps into the sPvP server im in.

I almost suggested the standard stun spec warrior, then realized that all skills that give retaliation outside of light field combos are instant and usable while stunned >.>

Living Dead Girl ~ Necro
[Rev]

This isn't fair

in Guardian

Posted by: darkace.8925

darkace.8925

To those saying we have the utilities for mobility, yes but taking those over mediations completely gimps you in combat.

The problem seems to be you wanting it all. You don’t want to be balanced, you want to excel at everything. That’s not how these games are supposed to work. Balance requires sacrifice: you can be decent at everything, but great at nothing OR you can be great at offense, but not at defense OR you can be great at defense, but not at offense OR you can sacrifice some of your offensive or defensive effectiveness for a bit of mobility OR… It’s all about tradeoffs; if you want more mobility, then give up some of your combat effectiveness.

Other classes don’t need to make the same sacrifices.

Yes, actually, they do.

This isn't fair

in Guardian

Posted by: Amins.3710

Amins.3710

Bottom line: Sustain is worth nothing without mitigation.

And because a Bunker Guardian can really kill so much more effectively than a Bunker Warrior.

Solid Argument right there.

It’s called “Bunker” for a reason. Every class can trait one way and gear another.

Now you’re just spit’n out some ridiculous stuff.

Maybe the issue is you’re part of the 90%.

So you’re telling me that Chris’s healway build is not a bunker build and that’s why he can kill 1vX. Never have I seen a warrior video of yours. Walk on the other side of the line first and tell me how warriors are.

Guardians also have access to burning damage which procs every 5 attacks. Traits that procs burning and heavy mitigation of damage which helps their EHP go up dramatically. Blinds, Aegis, Blocks, Virtues, protection, access to nearly perma vigor, heal on dodge, the list goes on. You tell me who can bunker better.

I’m the 90% of the warriors that know that bunkering won’t do anything but delay the inevitable. I’m not some buffbot that has to carry banners around and provide little to no damage for the team and lie to myself that I’m making a great contribution. No burst healing, no crazy boon uptime on protection, might, swiftness, stability, or retaliation. Sure, warriors have some more sustain now but it doesn’t mean jack if you can’t reduce damage taken. Warriors are kill or be killed. That doesn’t mean they are 100derp builds.

My opinion is you have no clue what you’re talking about unless you’ve played a warrior. Bunker wise, guardian wins hands down vs a bunker warrior. I’ve spent quite a bit of time and money on this game trying different builds, gear layouts, read a lot of forum posts on Bash, Brutaly, Chris, Obtena, TehSanny, Matale and many more which I always look closely at and bounce ideas off of.

I like to think I have a little idea of what I am talking about but I respect it’s your opinion.

To be fair, Chris’s build relies almost exclusively on retaliation. all you have to do is choose not to fight him and its an auto draw. Condition warriors can have decent sustain, which honestly ends up about the same as bunker guards, the issue is that while the meta is conditions and everyone is running over the top condition removal to counter it, retaliation has no true counter, other then not hitting people.

That’s true and I failed to mention that. Warriors do lack retaliation. We have a trait that we get at 30 Defense called Spiked Armor but it’s 5 seconds on a 15 cd. Without Quick Breathing + Warhorn we don’t have much else to go for. I agree after watching Oozo’s video and it’s something I am taking great interest in researching to see how I can effectively create a condition bunker warrior. I just wish S+S/LB had more access to different conditions besides burning, bleeding, and torment or rather quick sources to keep the pressure to heavy condition cleansing classes.

How do you even attempt to kill a Healway guardian? They cleanse conditions, they carry protection, retal, and regen for direct damage dealers. You’d have to go GC and hope to hit him when his boons are down or kite him but he has such high uptime on boons which makes it extremely difficult. This is from a warrior’s perspective of course. I am sure it’s a different story with a necro or mesmer.

How to kill a healway? Roll Mesmer/boon steal Thief and just keep ripping boons. Warriors might be able to do it with the right condition build, and possibly out healing the retaliation ticks. As a guardian I gave up, with as many multi hit attack burst skills we have, and the only condition we have being burn, it is pretty much impossible to deal with them. Luckily chris is in my guild, so I don’t have to personally deal with him unless he jumps into the sPvP server im in.

I almost suggested the standard stun spec warrior, then realized that all skills that give retaliation outside of light field combos are instant and usable while stunned >.>

Big heavy Single Blows and lots of CC.

Anything that’s channeled and you’re going to get eaten up.

Amins – Guardian
Gameplay Video’s & Forum Post