Thought of True Shot main issue

Thought of True Shot main issue

in Guardian

Posted by: Noctis.3426

Noctis.3426

The main problem of True Shot is the root in PVP (let’s be honest, almost one sec of root every 4-5 seconds against people who knows how to play their class means that you are going to get rekt more easily), my idea is make true shot a into two skill/ Sequence skill to be more flexible or less risky, this means that the first part of the skill will root you for 1/2s to charge the TS (you can maintain the charge for a couple of seconds before it disappears) and then you can fire it when you want but when you release the charge it will root you for 1/4s, so you can charge it before the fight or behind a wall without the risk of be cc easily or set a burst to take down a enemy faster.

I don’t think that increasing the damage of true shot is the right way to go, instead of adding more damage you can change the stability effect on the Hunter’s Determination trait into a effect that allow True Shot to bypass/ignore the damage reduction of Protection so it may be more reliable

Pd: Sorry for my English