Thoughts on the patch?

Thoughts on the patch?

in Guardian

Posted by: Noble.2670

Noble.2670

So what’s your guys thoughts on the patch? Personally I don’t feel alot has changed for guardians, I switched my dvinity runes for wurm runes and I now have more hp and more attack, with my extra sigil of force on greatsword to, it actually feels like I’m doing more damage, and my usual 0/0/30/20/20 meditation build is working great for roaming, warriors are more of a balanced fight now, as are engineers, but, what’s your guys thoughts on the patch?

Stupid Seven [sM]
my vids: https://tinyurl.com/sevenddelem

Thoughts on the patch?

in Guardian

Posted by: Vagelis.9562

Vagelis.9562

Not a lot of breathtaking changes. New traits aren’t completely useless, Communal Defenses combines well with Pure of Voice, and if it’s true that Purity of Body combines with Battle Presence that also unlocks some potential new type of support. Force of Will is just extra VIT which depends on your build. The other two make conditions a bit more viable but i do not believe it is enough to make the build Strong.

Vigorous Precision extended cooldown stings a bit but we have Boon duration and new Passive

Neutral to a bit positive feelings for new traits. I’m staying on this profession for a long time.

Revive Tybalt Leftpaw, only guy obsessed with sth other than Dragons Zombies or outrunning centaurs

Thoughts on the patch?

in Guardian

Posted by: Noble.2670

Noble.2670

From a roamers point of view I feel things have only gotten better for us, for me I find none of the new traits viable, but the rune improvement and the extra gs sigil is a plus, and with The changes, other professions have become more balanced In my opinion, after a lot of duels yesterday I am happy with the changes and feel I’m a lot stronger roamer then I was before, purely for the fact other proffesions are more balanced now, I think for once anet got something to work as intended, despite the negative attitudes I’ve heard towards the patch, just my opinion tho

Stupid Seven [sM]
my vids: https://tinyurl.com/sevenddelem

(edited by Noble.2670)

Thoughts on the patch?

in Guardian

Posted by: Serdoc.7261

Serdoc.7261

As a GS-Staff Guardian who does PvE and PvP, I think overall Guardians got marginally better, and are still fun to play (at least for me).

I’m not sure, can you, umm…. do that again? ROM – 2015
#allisvain

Thoughts on the patch?

in Guardian

Posted by: Jerus.4350

Jerus.4350

They nerfed boon duration, which makes little sense and sucks. Other than that no complaints really, though nothing all that great either.

It’s a wash to me, extra sigils are cool, but boon duration nerf is lame, and the new traits are /meh, so overall … /meh

Thoughts on the patch?

in Guardian

Posted by: ArchonWing.9480

ArchonWing.9480

This was largely a feature patch, not a balance one, so I would take the balance changes in stride. 2nd rune gives a lot more options though that’s only for 2 hander builds.

Vigor nerf is crap definitely, though for some reason melandru runes received a small buff. Yay I guess.

With the new sigil cooldown changes, a condition build might actually not completely suck as it is possible to have a cover condition other than burning, though its actual viability remains to be seen.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

Thoughts on the patch?

in Guardian

Posted by: Noble.2670

Noble.2670

Im going to have a mess around on a condition build tonight, I’ll let you know how it gose, earlier today I was roaming with spirit weapons, using the burn on Crit trait with it, and it was actually pretty decent, it’s just not my play style, but I could see it being viable, warriors was pretty easy using it, god I love being able to change traits before duels now aha

Stupid Seven [sM]
my vids: https://tinyurl.com/sevenddelem