Thoughts on the upcoming balance patch...
first time guardians got a major nerf since launch.. damage and vigor nerf..
Sharks With Lazers [PEW]
PvP is where the hit hurts the most. Dodges are our life line….
Chuck The Stampede – Engineer
[Lg] Agatha – Dragonbrand
Other thoughts (if not already mentioned) depending on the crit damage change:
Valor takes a hit. Already lacks group support and the loss of damage will make it less valuable.
Defensive traits become more valuable.
Straight percent damage increase traits become more valuable. One in particular: Zealous blade. Since overall players could do less damage the healing gets a small boost. Since crit damage takes a hit the straight damage increase is more valuable.
Symbolic exposure receives a slight unintended buff too. Vulnerability starts to become more valuable.
Zeal itself starts to look slightly better, since power gains relational value.
Also, poison gains value – 33% less heal.
And finally, some sigils will receive a nerf. Dev confirmed it on the forums (I wish I could find the post). So we could be looking into using Sigil of Doom, Sigil of Blood + Leeching, if its left alone. You can actually pre-set sigil of doom easily on an NPC before attacking a player. Get into combat swap weapons run from npc.
Group Stability is a hell of a Drug – Rick James
vT
^Pretty insightful way to look at the changes relative to everything else. Wouldn’t expect much people here to see things that way.
(edited by Fashion Mage.3712)
Have they confirmed they’re changing the trait bonus? Afaik only equipment is getting the Ferocity change.
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.
Other thoughts (if not already mentioned) depending on the crit damage change:
Valor takes a hit. Already lacks group support and the loss of damage will make it less valuable.
Defensive traits become more valuable.
Straight percent damage increase traits become more valuable. One in particular: Zealous blade. Since overall players could do less damage the healing gets a small boost. Since crit damage takes a hit the straight damage increase is more valuable.
Symbolic exposure receives a slight unintended buff too. Vulnerability starts to become more valuable.
Zeal itself starts to look slightly better, since power gains relational value.
Also, poison gains value – 33% less heal.
And finally, some sigils will receive a nerf. Dev confirmed it on the forums (I wish I could find the post). So we could be looking into using Sigil of Doom, Sigil of Blood + Leeching, if its left alone. You can actually pre-set sigil of doom easily on an NPC before attacking a player. Get into combat swap weapons run from npc.
Would you please stop reading my mind regarding sigil combos?! But yeah, blood+leech + omnom pies could start to get really interesting. Just need to see what some of the rune changes are (rune of vampirisim) and could be the birth of some interesting leach builds. Only issue is that any other class will be able to use it too. :/
[Rev]
Other thoughts (if not already mentioned) depending on the crit damage change:
Valor takes a hit. Already lacks group support and the loss of damage will make it less valuable.
Defensive traits become more valuable.
Straight percent damage increase traits become more valuable. One in particular: Zealous blade. Since overall players could do less damage the healing gets a small boost. Since crit damage takes a hit the straight damage increase is more valuable.
Symbolic exposure receives a slight unintended buff too. Vulnerability starts to become more valuable.
Zeal itself starts to look slightly better, since power gains relational value.
Also, poison gains value – 33% less heal.
And finally, some sigils will receive a nerf. Dev confirmed it on the forums (I wish I could find the post). So we could be looking into using Sigil of Doom, Sigil of Blood + Leeching, if its left alone. You can actually pre-set sigil of doom easily on an NPC before attacking a player. Get into combat swap weapons run from npc.
Would you please stop reading my mind regarding sigil combos?! But yeah, blood+leech + omnom pies could start to get really interesting. Just need to see what some of the rune changes are (rune of vampirisim) and could be the birth of some interesting leach builds. Only issue is that any other class will be able to use it too. :/
You guys are being very optimistic about the sigil change. I have a feeling that the change will come at a cost were everyone questions if it was better to just have the old sigil system or the new one.
Windows 10
Im feeling heavy nerfs to energy, doom, battle (again) and fire/air
It just feels like this balance patch will pass by the Guardian class once again.
Your thoughts and feelings on the upcoming balance patch?
Well considering 90% of all changes anet makes to game balance has been outright nerfs you should feel lucky that they haven’t changed guardians too much.
fyi the next patch will contain guardian nerfs.