To cull less frequently
I believe what that means is the visual effects are less likely to be culled to try to improve performance, ultimately making them less likely to appear to vanish.
Don’t cry, Signet of Mercy. Others may forget you, but I will always remember.
Our deficiencies may be overcome by practice and self-discipline.
I believe what that means is the visual effects are less likely to be culled to try to improve performance, ultimately making them less likely to appear to vanish.
That. Culling has nothing to do with the actual effectiveness of the skill, they’re just making the effects have a higher priority in the SFX hierarchy so that they don’t get hidden from view as often, since there were many complaints from people about how stuff like Dragon’s Maw was invisible and they were just running into thin air getting blocked.
Thanks for the explanations.
I wasnt too familiar with the meaning of the phrase ‘’to cull’’.