Tomes well ugh....
They’ve been reworked though, and now there’s a third tome too. They’re hardly comparable to the old tomes anymore.
They’re completely different from the original tomes. How about you actually read into them first before making such silly posts?
They are napkins, not tomes.
They’re completely different from the original tomes. How about you actually read into them first before making such silly posts?
You are missing the point, I know they are different. What I mean is that the new elite spec is not exactly introducing a new feature for the Guardian, but rather bringing back an old feture that was removed from them.
They’re completely different from the original tomes. How about you actually read into them first before making such silly posts?
You are missing the point, I know they are different. What I mean is that the new elite spec is not exactly introducing a new feature for the Guardian, but rather bringing back an old feture that was removed from them.
You’re clearly missing the whole point because they’re only back in name and not by functionality.
They should have called them “Old Books”, then you wouldn’t have any issue with them. The only real similarity is the name.
Cept hte Tome of Wrath was a friggn amazing that was a terrible idea to remove! Felt so kitten whipping out a book, and unleashing my magical fury on all!
The old tomes were far more interesting to me and actually offered something guardians didn’t already have. Current tomes are just power-creeped shouts as far as I’m concerned.
The old tomes were far more interesting to me and actually offered something guardians didn’t already have. Current tomes are just power-creeped shouts as far as I’m concerned.
I’m with you. I wouldn’t even be mad if they just copy/pasted the old tomes.
The old tomes were far more interesting to me and actually offered something guardians didn’t already have. Current tomes are just power-creeped shouts as far as I’m concerned.
I’m with you. I wouldn’t even be mad if they just copy/pasted the old tomes.
They were my favourite skills; I doubt I’m even going to continue to play unless something like them comes back. I don’t care if the two elites that replaced them get reverted, or if the new tomes get replaced by the old tomes, I just want them back.
The old tomes were far more interesting to me and actually offered something guardians didn’t already have. Current tomes are just power-creeped shouts as far as I’m concerned.
I’m with you. I wouldn’t even be mad if they just copy/pasted the old tomes.
They were my favourite skills; I doubt I’m even going to continue to play unless something like them comes back. I don’t care if the two elites that replaced them get reverted, or if the new tomes get replaced by the old tomes, I just want them back.
I’m to abandon the class after 5 years, it’s obvious that the ship is sinking and we are in for another 2 years of nothingness. I’m waiting to see if soulbeast or scourge are interesting, otherwise I’ll quit the game.
Tomes were one of the reasons I chose guardian, but the problem runs much deeper than that.
They’re completely different from the original tomes. How about you actually read into them first before making such silly posts?
You are missing the point, I know they are different. What I mean is that the new elite spec is not exactly introducing a new feature for the Guardian, but rather bringing back an old feture that was removed from them.
You’re clearly missing the whole point because they’re only back in name and not by functionality.
You summon them, they give you five new weapon skills for a period of time, sounds like the exact same mechanic moved to a different spot on the skillbar to me.
They’re completely different from the original tomes. How about you actually read into them first before making such silly posts?
You are missing the point, I know they are different. What I mean is that the new elite spec is not exactly introducing a new feature for the Guardian, but rather bringing back an old feture that was removed from them.
You’re clearly missing the whole point because they’re only back in name and not by functionality.
You summon them, they give you five new weapon skills for a period of time, sounds like the exact same mechanic moved to a different spot on the skillbar to me.
Though we conjure the actual book, we just use like.. 6 pages in each book (traited). It’s not weapons-per-say, rather, it’s cast abilities.
The new Tomb virtues with Mantras makes it so that there’s a sense of micro management to Guard’s abilities now, which is a breath of fresh air.
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It’s 5 pages, 8 with the trait.
Also, don’t understand how they’re comparable to shouts; some of the skills on the tomes are cones, others are similar to weapon 1 autos, others are ground targeted. It’s a powerful temporary kit that doesn’t take up a slot on your utility bar; giving guardians extra flexibility in the form of 15 new weapon skills, in addition to their utilities and 2 weapon sets.
Also, I don’t understand why people dislike the effect on the tomes themselves. I think it’s pretty cool that we get this open handed caster look that has been entirely absent from the game until now. Not to mention, it’s pretty kitten cool how you magically rip the pages you need out of the tome when you cast it. No need to keep the whole book when you just need a few pages.
Not to mention, it’s pretty kitten cool how you magically rip the pages you need out of the tome when you cast it. No need to keep the whole book when you just need a few pages.
Yea, and burn the rest of the book! Who needs it anyway.
It’s 5 pages, 8 with the trait.
Also, don’t understand how they’re comparable to shouts; some of the skills on the tomes are cones, others are similar to weapon 1 autos, others are ground targeted. It’s a powerful temporary kit that doesn’t take up a slot on your utility bar; giving guardians extra flexibility in the form of 15 new weapon skills, in addition to their utilities and 2 weapon sets.
Also, I don’t understand why people dislike the effect on the tomes themselves. I think it’s pretty cool that we get this open handed caster look that has been entirely absent from the game until now. Not to mention, it’s pretty kitten cool how you magically rip the pages you need out of the tome when you cast it. No need to keep the whole book when you just need a few pages.
For the most part they’re >600 range support, and most of those skills are point-blank AoEs. A lot of the time they have even less range than shouts, but with cast times, so I bet that won’t be clunky at all. /s
Frankly, the effect looks like a buff rather than a weapon. Old tomes looked way better.
(edited by Fashion Mage.3712)
Cone abilities are trash sigh.
Cone abilities are trash sigh.
The old tomes sucked big time. Huge cooldowns, a pathetic duration, and abilities that weren’t even useful.
Ditch your nostalgia goggles.
The old tomes sucked big time. Huge cooldowns, a pathetic duration, and abilities that weren’t even useful.
Ditch your nostalgia goggles.
The abilities were definitely useful, and they had a longer duration than other transforms. The reason they weren’t used that frequently is because they had high cooldowns, and RF was and is easier to use and still effective even if you’re bad.
Ditch the strawman argument.
I’m pretty sure the original tomes sucked. I’ll go through each skill, one by one, and even show the skill templates to see how they scale ingame.
Firstly, Tome of Wrath and its subskills. [&BgMkAAA=]
A pathetic 30 seconds and 180s cooldown. 1s cast time where we had to stand still. What’s in it, exactly?
Conflagrate. [&Bv4jAAA=] A bad autoattack which has very bad direct damage and a mere 2s of burn with viper gear. Note this skill was pre-burn change, making it even worse of a skill.
Affliction [&Bv8jAAA=] Surprisingly powerful if facing exactly 2 targets, since it can bounce 5 times. However, if facing only 1 target or more than 2, it quickly falls to mediocrity as a low duration cripple and weakness of only 4s with full viper gear. Context-sensitive skills like this that provide advantages in specific situations can be really good additions, so long as the rest of the kit is balanced. However…
Smiter’s Boon [&BgAkAAA=] It applies might to allies. Can mantain 10 stacks of Might if used off cooldown. Nice on paper, but I really don’t recall others using it.
Zealot’s Fervor [&BgEkAAA=] It’s like a bad version of Feel My Wrath. You can only use it twice during the entire tome duration (180s cd), and it has a 2(!!!) second cast time.
Judgment [&BgIkAAA=] The only skill on the entire kit that actually does decent damage outside the context-specific skill #2. However, it has a MASSIVE, and I mean MASSIVE cast time that just doesn’t justify the damage. Perhaps its combination with stability and huge radius means it might have use in PvP, but in retrospect it really wasn’t worth the risk.
I’m pretty sure the original tomes sucked. I’ll go through each skill, one by one, and even show the skill templates to see how they scale ingame.
Firstly, Tome of Wrath and its subskills. [&BgMkAAA=]
A pathetic 30 seconds and 180s cooldown. 1s cast time where we had to stand still. What’s in it, exactly?
“Pretty sure” when you probably haven’t even used them once, and then you have the gall to act like you know anything about them, just like most people.
How exactly is a 30 second duration “pathetic” when other transforms are 20 seconds or less?
Conflagrate. [&Bv4jAAA=] A bad autoattack which has very bad direct damage and a mere 2s of burn with viper gear. Note this skill was pre-burn change, making it even worse of a skill.
Affliction [&Bv8jAAA=] Surprisingly powerful if facing exactly 2 targets, since it can bounce 5 times. However, if facing only 1 target or more than 2, it quickly falls to mediocrity as a low duration cripple and weakness of only 4s with full viper gear. Context-sensitive skills like this that provide advantages in specific situations can be really good additions, so long as the rest of the kit is balanced. However…
Smiter’s Boon [&BgAkAAA=] It applies might to allies. Can mantain 10 stacks of Might if used off cooldown. Nice on paper, but I really don’t recall others using it.
Zealot’s Fervor [&BgEkAAA=] It’s like a bad version of Feel My Wrath. You can only use it twice during the entire tome duration (180s cd), and it has a 2(!!!) second cast time.
Judgment [&BgIkAAA=] The only skill on the entire kit that actually does decent damage outside the context-specific skill #2. However, it has a MASSIVE, and I mean MASSIVE cast time that just doesn’t justify the damage. Perhaps its combination with stability and huge radius means it might have use in PvP, but in retrospect it really wasn’t worth the risk.
Tome of Wrath was definitely the weaker of the two tomes (convenient that you didn’t talk about Tome of Courage), but it still wasn’t weak. The biggest flaw about it, like both tomes, was the insanely high cooldown.
1. That’s a 2 second burn duration without condition duration actually, and all burning was relatively bad before the condition changes, so I’m not sure what you’re trying to prove there. Also the damage it inflicts is stronger than most auto-attacks, has a large AoE, and also inflicts burning, so no, I don’t see how it was weak.
2. Generally pointless to use over Conflagrate, but yes it did deal a lot of situational damage. The cripple was nice for landing Conflagrate.
3. Was meh honestly.
4. That’s because it is Feel My Wrath. The cast time didn’t really matter because tomes pulsed stability.
5. Again, Tomes pulsed stability, and the cast time wasn’t that bad with quickness.
Design-wise, there was absolutely nothing wrong with tomes. There was no reason they should have been completely removed. What exactly was stopping them from being appropriately balanced by lowering their cooldowns?
(edited by Fashion Mage.3712)