Top PvE Builds
The current PvE meta is all about damage and avoiding damage. You avoid damage with dodging, aegis and reflection, not with vitality/toughness.
Go full berserker and trait for damage (e.g. 0/30/0/30/10).
Unlike toughnes ore healing, this build requires an active defense – if you make mistakes, you die.
If you don’t have that much confidence in you or your group, try a berserker/knights mix and/or an altruistic healing build (something like 0/0/30/30/10). On the plus side, you will survive without any efford. On the down side you deal about 1/3 of the berserkers dps.
People said, that this AH-knights/zerker guardian is actually the way to go in some places, but I have yet to discover them…
Seems like guilds who run dungeons a lot are going for AH builds with boon uptime. Please correct me if I am wrong on this but haven’t seen to many videos show casing full zerker guardians. Is it even worth it? Warriors do more damage. I am sure I am missing something here if this is the case.
Seems like guilds who run dungeons a lot are going for AH builds with boon uptime. Please correct me if I am wrong on this but haven’t seen to many videos show casing full zerker guardians. Is it even worth it? Warriors do more damage. I am sure I am missing something here if this is the case.
Seems like guilds who run dungeons a lot are going for AH builds with boon uptime. Please correct me if I am wrong on this but haven’t seen to many videos show casing full zerker guardians. Is it even worth it? Warriors do more damage. I am sure I am missing something here if this is the case.
One example: 0/30/0/30/10 sw/f for PVE dungeon build. Not 100% true zerker traiting, but Zeal line doesn’t synergize with 1h weapons well. PoV enhances utility of shouts for groups, and 10 Virtues for consecrations reduced cd. Wearing full zerk gear with scholar runes, your empowering might can realistically maintain 10-14 stacks of group might by yourself depending on how often you’re critting with sword 1 chain (around ~90% crit rate with fury).
This is what I run, and I’m actually starting to see more guardians in pugging run something similar.
Wearing full zerk gear with scholar runes, your empowering might can realistically maintain 10-14 stacks of group might by yourself depending on how often you’re critting with sword 1 chain (around ~90% crit rate with fury).
empowering might has an 1 sec internal cooldown. You won’t get more than 4-5 stacks of might out of that. And your F1 wont be refreshed that much in important fights against a boss or 3-4 silvermobs.
But otherwise, your right. Sword autochain is strong.
Warriors do more damage
The idea of guardians not dealing enough damage is a self fulfilling prophecy. People think, that guardians can’t dps, so they equip them with defensive stats and then they complain, that they don’t deal enough damage.
I haven’t calculated it myself, but some people I have trust in actually said, that a buffed guardian deals more damage than a buffed warrior.
My guildmate swears by this build, which he calls Zealous Symbols – lots of buffs to symbols, good for everything (solo PvE, fractals, dungeons, etc.) Mainly a GS/Staff with groups or even Hammer… I’m 73 and have re-specced for this build ans so far I’m really liking it.
PS – as far as effectiveness, I can’t count the number of times this build has kept up and on its feet, even when we screwed up and almost wiped in fractals or dungeons, leaving the guardian to save our butts… I can vouch (as someone watching this build from the outside) that it’s great in party situations. Obviously can’t tell you how it does in end-game solo PvE yet, but sop far I’ve been able to do +2 or even +3 level story missions with this mainly due to the ability to do greater damage at low endurance + buffed symbols (which help me as well as parties I’m in).
(edited by ImagoX.4718)