Trait Idea: Burning Vengeance

Trait Idea: Burning Vengeance

in Guardian

Posted by: Daecollo.9578

Daecollo.9578

Burning Vengeance
When you burn your enemy, additionally apply torment and bleed to them.
Inflicts 1 stack of bleed for 1 second.
Inflicts 1 stack of torment for 1 second.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Trait Idea: Burning Vengeance

in Guardian

Posted by: style.6173

style.6173

No thanks. I’d rather have a guard be anti-condition. In other words, they can’t deal much if any condition damage, and conditions don’t really hurt them either.

Trait Idea: Burning Vengeance

in Guardian

Posted by: Daecollo.9578

Daecollo.9578

No thanks. I’d rather have a guard be anti-condition. In other words, they can’t deal much if any condition damage, and conditions don’t really hurt them either.

I’d rather have everyone have the option to do what they want and not have people tell you how to play how they want. However that is just me.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Trait Idea: Burning Vengeance

in Guardian

Posted by: Silv.9207

Silv.9207

A new condition to apply can be interesting, but torment isn’t in line whit the guardian style.
Bleed can be good.

Guardian can deal damage whit conditions whit burning, the powerfull damage condition of the game. But only one condition isn’t the right way to be a condition class.

Add bleeding can be a good idea, but not torment.
Or add bleed to a weapon skill. Different weapons in auto attack gives bleeding, why a guardian can’t obtain a skill like it?

For example, the Sword auto attack chain n°3 can deal a little lesser damage but give bleeding whit every shot. 3 shot at time, 3 bleeding of 5 sec duration each.
The same for the skill 3 of the Sword, that hit the enemy at distance (sometimes and only at very low range…) and block damage. They can give a little more Cooldown but add bleeding.
Bleeding + Burning can make the Sword of the Guardian a good weapon!
And a Guardian whit Sword+Torch cah be the new Condition Build!

Trait Idea: Burning Vengeance

in Guardian

Posted by: Obtena.7952

Obtena.7952

I would rather see some increase to our current condition damage as opposed to stacking another one. 1 stack of bleed wouldn’t be worth the trouble unless it’s a Adept level trait.

Trait Idea: Burning Vengeance

in Guardian

Posted by: Daecollo.9578

Daecollo.9578

A new condition to apply can be interesting, but torment isn’t in line whit the guardian style.
Bleed can be good.

Guardian can deal damage whit conditions whit burning, the powerfull damage condition of the game. But only one condition isn’t the right way to be a condition class.

Add bleeding can be a good idea, but not torment.
Or add bleed to a weapon skill. Different weapons in auto attack gives bleeding, why a guardian can’t obtain a skill like it?

For example, the Sword auto attack chain n°3 can deal a little lesser damage but give bleeding whit every shot. 3 shot at time, 3 bleeding of 5 sec duration each.
The same for the skill 3 of the Sword, that hit the enemy at distance (sometimes and only at very low range…) and block damage. They can give a little more Cooldown but add bleeding.
Bleeding + Burning can make the Sword of the Guardian a good weapon!
And a Guardian whit Sword+Torch cah be the new Condition Build!

It isn’t whakittens about, but its the closest condition you can get without making to much of what a guardian is about.

They don’t get it as much as the other classes, but the idea is that their righteousness is so great the burning they do also torments there enemies.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2