Traps instant cast now?
again after 90000000×. First time learn mechanic of this game. All single skills in this game with instacas its work in ress and stomp. Like Revenant heal,blind etc, Warrior stability,enduracepain etc, Engineer elixir etc, Thief shadowstep,blinding powder etc. You really want nerf all this skills on all charracters ?
And for you, Guardian have six traps and only two traps with instacast no 3
Fredy Brimstone lvl 80 Mighty Warrior
Oupí lvl 80 Immortal Guardian
(edited by Evilek.5690)
you are not wrong about instant casts. except Traps are not instant cast. (yes two of them are.) They are 1/2 second casts. So yes, while you would be correct if they were instant casts, you are very wrong because they are NOT instant casts. the game is currently treating ALL of them except the elite and heal as instant casts though, so that is a bug. it is not a buff. and it needs to be fixed.
Go ahead. Go into HoM and kill a dummy. then stomp and pop 2*, 3, and 4 traps. you will notice they all go on cooldown, and all get dropped none of them interupting the stomp.
(edited by emkelly.2371)
you are not wrong about instant casts. except Traps are not instant cast. the are 3/4 second casts. So yes, while you would be correct if they were instant casts, you are very wrong because they are NOT instant casts. the game is currently treating them as instant casts though, so that is a bug. it is not a buff. and it needs to be fixed.
Again Learn mechanics of this game. All traps have activate time + 4/6 cast time 1/2sec. Activate time on all traps is +- 3/4 sec.
Traps with insta cast + activate time.
Fragments of Faith
Test of Faith
Traps with cast time + activate time.
Purification
Light’s Judgment
Procession of Blades
Dragon’s Maw
The first thing you check the facts before you start writing something
For you https://www.youtube.com/watch?v=zILtNBKGeS0&feature=youtu.be
Fredy Brimstone lvl 80 Mighty Warrior
Oupí lvl 80 Immortal Guardian
(edited by Evilek.5690)
I was totally determined to make a video to prove my point to you. and then i tried to recreate the bug for about an hour and could not. So yes, i was totally fragging wrong. So sorry about that. I still think it’s messed up that two traps are instant cast, but they are working as intended. The only reason i can see that i may have dropped thee of them, is the auto trap when dazed. but I can admit when i’ve made a mistake. so sorry i wasted your time.
If you are sure it was behaving that way – perhaps you stumbled on a bug that only manifests if you have a certain trait configuration.
This kind of thing has happened many times in the past, and is often very hard to reproduce.
Did you change your build at all from your initial tests?
yeah, i did. i was playing an Altruistic Healing build then swapped back t reproduce the bug a second time.