Traveler Rune on Medi Guard

Traveler Rune on Medi Guard

in Guardian

Posted by: KickBitBeatBorg.7941

KickBitBeatBorg.7941

Hey guys,

I played a bit with citadel runes a few weeks ago, to fix the lack of fury on off guards. Now, that fury comes with traits (inner fire+focused mind) the last thing a guard is missing is mobility. So the rune set is free now and i would like to know what you think about traveler runes. Basic Build would be this:

http://gw2skills.net/editor/?fUAQBVSBqNccI1Q8hREXPgYEbIA-jABBJQFRjtMsIas6aYKXER1A-e

rest depends mostly on weapon choices. Guard would have nice fury uptime, ok to great basic crit chance (especially with RHS) and ok base mobility +1-2 teleports and maybe a leap.

I know there are other good choices: to much to list them for offensive power: citadel, ogre, eagle, scholar,… or cond% reduction, but for mobility theres maybe centaur. Do you think traveler is worth it?

Traveler Rune on Medi Guard

in Guardian

Posted by: Relentliss.2170

Relentliss.2170

I find Traveler to be simply the difference between having fun and not having fun when roaming with my mates. It makes roaming possible.

In a Zerg I switch back to my soldier runes as I am always Swifted by the many people and I will likely want to use a staff to tag people and empower anyways.

We don’t need to make mandatory gear treadmills, we make all of it optional

Anet lied (where’s the Manifesto now?)