Trouble deciding armor stats for my Guardian

Trouble deciding armor stats for my Guardian

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Posted by: Zaoda.1653

Zaoda.1653

I received an ascended armor chest (which has bad stats, so will change it to the stats I want) the other day from one of the twilight arbor reward track loot boxes and I thought about gearing up a heavy character of mine, probably my guardian, but I really just don’t know what stats to change it to.

I’m kind of tossing up between celestial and berserker stats. I hear time and time again ’don’t bother with going tanky’, so I assume celestial and berserker are really the only choices I should be making.

I’ve found celestial works quite well on my revenant, because all the stats are equal I don’t get picked on from bosses by going zerker or tanky, so I’m leaning more towards that, but zerker is also where it’s at in terms of damage, but I just can’t decide. I don’t want to change the stats and regret it :-/

What do most people run with when it comes to heavy armor stats?

Forever a supporter of more male skimpy armor

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Posted by: Mikhael.2391

Mikhael.2391

I run berserker with marauder trinkets but will change to full marauder.

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Posted by: Sigfodr.9576

Sigfodr.9576

For open world? Pick whatever you want, it dont matter

For WvW? dont know sry.

For Fractals/raids? When you do content with others, it is generally polite to be useful and not just be carryed. For Guard this mean full berserker (of if you are really bad on you class some marauder)

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Posted by: Zaoda.1653

Zaoda.1653

Cool thanks guys!

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Posted by: Obtena.7952

Obtena.7952

For open world? Pick whatever you want, it dont matter

For WvW? dont know sry.

For Fractals/raids? When you do content with others, it is generally polite to be useful and not just be carryed. For Guard this mean full berserker (of if you are really bad on you class some marauder)

FOr open world, you’re gear matters quite a bit .. unless you don’t mind taking 30 seconds or so killing a trash mob.

Berserkers is what you should run in open world if you want the fastest kills. Also note that if you play it right, Sinister is quite effective as well for fast kills. Depends on your personal preference.

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Posted by: Spartacus.3192

Spartacus.3192

I run pretty much full marauder for wvw. Mix in some zerker for Open World PVE. I hate the low Health Pool of guardians.

Your typical average gamer -
“Buff my main class, nerf everything else. "

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Posted by: Wrongone.5763

Wrongone.5763

I have the issue with stats that I have no idea what I’m supposed to look for… I want to do some solo roaming and my guild wants me as a staff hammer for zergs

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Posted by: Yannir.4132

Yannir.4132

I have the issue with stats that I have no idea what I’m supposed to look for… I want to do some solo roaming and my guild wants me as a staff hammer for zergs

Ascended solo roaming gear, your zerg set can just as well be exotic as the difference isn’t huge.

Yannir for males. (guard,thief,war,ele)
Sonya for females. (necro,rev,ranger,mes,engi)
All classes lvl 80.

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Posted by: Etterwyn.5263

Etterwyn.5263

The new Bloodstone Fen trinkets are a great way to experiment with stats. Attune or infuse one of your rings and you have 4 trinkets that you can re-stat for only 100 unbound magic cost.

I’ve experimented with Healing Power and Toughness, but neither offered much benefit. Next I’m going to change them to Rampager’s and couple with Signet of Wrath and Kindled Zeal to see how that affects my burns (I play a symbol-heavy build in PVE)

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Posted by: bearshaman.3421

bearshaman.3421

Only real reason for ascended over exotic for armor is if you need the agony resistance for fractals, so discussing stat choices for any other content is in my opinion, pointless. Specifically for armor on this, cuz the stats don’t increase that much.

If doing fractals, it depends on your build. If Power, Berserker (or some Commander if you are set up for group boon support). For Condi, Viper.

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Posted by: RabbitUp.8294

RabbitUp.8294

Marauder armour/weapons/amulet is a 5-6% dps loss, but can make the difference between a one-shot and surviving. Being downed means neither you nor the person rezzing you are doing any damage.

If you are confident with your mechanics, then go ahead and play at 12k health, but if not, don’t kitten yourself because “zerker meta”.

I’m sure most players lose a lot more dps to bad rotations and high ping, anyway.

(edited by RabbitUp.8294)

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Posted by: Jaina Ashlynn.1043

Jaina Ashlynn.1043

I run Marauder as my all purpose armor set as far as open world & WvW on my guard/DH.

Anvil Rock: Beta →Friday 13th 1/13/2017
Crystal Desert: 1/13/2017

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Posted by: MiloIsMilo.1586

MiloIsMilo.1586

I run full marauders with traveler runes, power and might gain sigils. I also run the less popular trait empowering might. I can usually spike stack around 15 might against 1 or 2 foes, and quickly stack up to 25 in a mob, for myself and others. This is straight physical damage with good crit.

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Posted by: NumenorLord.6539

NumenorLord.6539

Git gud and zerker.

Actually no need to git gud, scepter being the highest DPS weapon ATM you can chill in the back alongside necros and tempests.

“Getting picked” by bosses also known as “aggro” is random in this game. Having celestial armor won’t guarantee anything.