Try something out and tell me you thoughts
I tried but everytime I tried to log in I got an error message saying:
“Wow this is the dumbest test ever, it doesn’t achieve or mean anything. Please do something better with your time.”
Anybody having similar problems? =S
Sponsored by Amins.
In all seriousness, that’s not really a good test of PvP viability. NPCs don’t know how to use burst rotations, swap weapons on cooldown, stunlock, kite, or do any of the other things that make players… players. A Healway build would get smashed just standing still and trying to go toe to toe, but as soon as you start to play it as it was meant to be played, it changes completely.
All you prove is that X class can facetank an NPC for Y seconds longer than the rest. Which means next to nothing.
You’re obviously frustrated with something. It’s much more conducive to the global conversation to actually contribute your thoughts instead of being vague and hiding them behind a snarky but ultimately meaningless test. If you don’t know how to parse your thoughts on the issue, take some time to think about it until you do, then start or contribute to a thread about your real issue.
Threads like these don’t get anyone anywhere fast.
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.
(edited by foofad.5162)
My point is I feel that base health is to low to make any good use of Clerics jewls on a Guardian lockdowned with heavy burst like you could on a Warrior, I feel that all class health should be normalized and then balance skills around that, Anet failed to realize lockdowns with heavy burst when they made the choice to give classes different health pools, the Warrior for example can gain 900+ healing a sec with 2.7K burst healing from shouts using clerics (more then any Guardian) all while sitting at a comfortable 20k+ health meanwhile a Guardian trying to do the same will have 13k health with a Shield proc on a 40 sec cooldown, it’s not balanced as of now, maybe when this game first came out but with all the tweaks to how healing scales and works this left a large gap in balance when it comes to base health pools for some classes.
(edited by Warjin.8942)
Honestly thought you were trying to troll.
Guardians are support bunkers, that’s why they’re meta and the Warrior bunker is not.
Also not much of what you’re saying is accurate either, Warriors are good at taking down targets while shrugging off damage but they don’t support remotely as well as a Guardian.
I have 1500 hours on my guardian out of 1600 hours on my account so I barely tried other classes. All I do is WvW and honestly, I don’t feel like my guardian is behind from other classes, including Warriors. Sure its traits need to be reworked badly to make more builds viable, but I don’t think I’d stop playing my guardian for a warrior.
Yak’s Bend
Why bother being a Guardian if you don’t guard anyone?
If you want an even more silly interesting test, why not duel another regen warrior:
Come back with your findings when one of you wins
(edited by Tarsius.3170)
I do not approve of this message.
Buff Gaurdians.
Carry on.
they do not need to buff guardians. They simply need to either fix certain warrior skills/traits to prevent such regen+armor+hit points+damage. Perhaps they need to gate it so that certain traits cannot be combined as they are or adjust skills.
I leveled all the professions, and I have to admit, Anet really does need to stop pampering warriors. in fact, visiting the warrior forums causes me hair loss to read some of the things they make threads to complain about.
https://www.youtube.com/watch?v=6q3em9s5I4c
Each profession, Guardian and Warrior, have their purpose given different environments, especially WvW. Remember that cause the sooner that you keep repeating that to yourself, the better off this discourse over warrior and guardian healing will be. Simply comparing the two without considering their purposes within varying environments will amount to being about as flawed as comparing apples (warriors) and oranges (guardians).
Each profession, Guardian and Warrior, have their purpose given different environments, especially WvW. Remember that cause the sooner that you keep repeating that to yourself, the better off this discourse over warrior and guardian healing will be. Simply comparing the two without considering their purposes within varying environments will amount to being about as flawed as comparing apples (warriors) and oranges (guardians).
Yes, but they’re both fruit.
Well on my spvp warrior I can survive for quite a while without using any defensive skills at all. I don’t even use shouts and I can basically ignore conditions for quite a while. I feel very tanky.
My guardian is a panic fest where health is always falling too fast and you have to constantly use defensive abilities just to keep alive. The difference is quite dramatic really.
You enter combat with the warrior and bam your health drops 10-15%. It dips a further 10. Then it kinda starts going back up.
Guardian. Soon as the Aegises are gone wham 25% of your health gone. Pop shelter. Wham gone again, probably find yourself at 50%. Now its just a panicy cycle of blinds and avoidance, with a bit of damage mixed in, hoping to make it till your heal is back up. Overall it just feels weak and ineffective. In fact your better off running beserker so at least you stand a chance of winning the dps race.
Anet lied (where’s the Manifesto now?)
If you want an even more
sillyinteresting test, why not duel another regen warrior:Come back with your findings when one of you wins
Lol great video, that’s my point, a Guardian can NEVER do what we saw here in that video, I feel it’s because they really can’t make use of healing gear at all with 13k health.
I have been hit for more then 10k on my Warrior and just lol if off when I have healing gear on because I still have over 20k health and my health regen is on overload, no class can out dps my regen with shouts, no no matter what build or class, it just cant be done, the only time I die is if im being zerged by like 4 or more.
Anyways this is really about the Guardian and I feel they are lacking big time for a class with no escapes, lets look at the other classes with low base health, Ele and Thief, those class are fine because they can escape any fight but a Guardian can’t they have to soak up the damage with no escapes at all, a Warrior is like the Guardian in that they are meant to soak up damage but the only real difference is the Warrior has escapes via GS,Banner,Sword.