Uh Oh.
Using the number 4 skill when you’re around melee range applies a 6 second(I think) burn on use and another couple seconds if you let it run out. However tossing the flame can do a boatload of damage (6k ish in a zerker build). The number 5 skill does decent damage but does it over a long channel, the advantage being that it is a cone aoe and removes conditions from any allies it happens to hit.
tl;dr
Torch is a short range damage offhand. Personally I’d pair it with a Sword
[KoM] Krewe of Misfits
[IB]Inglorious Basterdz
Use cleansing flame to scare off people trying to melee you and shoot them in the back with zealot’s fire, which is probably the best spike the guardian has.
I used sword/torch while leveling till about 40 and loved it. The #4 skill deals a ton of aoe burning damage with a relatively low CD. I almost never used #5 though because of it being a channeled skill, but its strength is in condition removal.
Torch is obviously great for any burning build. However, since burning stacks duration and not intensity, it’s not as effective in groups as say, poison or bleeding. And while burning is the strongest condition, it is our only condition. I find that traited into Radiance & Virtues I can easily keep burning rolling on an enemy using VoJ without needing Torch.
After 40 I felt a bit too squishy without any defensive weapon skills on hand. Sword gave me a blind and a projectile reflect, but I needed more so swapped for focus.
That’s my $0.02
[TTBH] [HATE], Yak’s Bend(NA)
How to use a torch?
Go to WvW, stand behind the door, press 5 when enemies build ram.
Other than that… it’s crap.