(edited by marcel.3019)
We will be Monsters: Offensiv & Deffensiv!
In pve…..
In pvp and wvw non existant.
PvE Guardian is getting nerfed, buddy. Hell, Guardian in general is getting nerfed.
Where do we get nervs? I dont see any problem for us in PVE.
And in WvW we are still top, at least in zerks.
Spvp we have our roles, and they are still our roles. nothing new here, but nothing bad either.
Where do we get nervs? I
Read the notes again.
it means THEY got me for " neg criticism in clever disguise".
Know that it has been fun and I love ya all.
Where do we get nervs? I
Read the notes again.
lets see hammer becoming a viable dps weapon, mace replacing sword, access to fury and quickness on a 30 sec cooldown, increased burning duration on VoJ passive, and access to 1-3 GM traits( most PVE builds had 1 GM if any 4/5/0/0/5 etc) doesnt seem like a bad trade
Where do we get nervs? I
Read the notes again.
lets see hammer becoming a viable dps weapon, mace replacing sword, access to fury and quickness on a 30 sec cooldown, increased burning duration on VoJ passive, and access to 1-3 GM traits( most PVE builds had 1 GM if any 4/5/0/0/5 etc) doesnt seem like a bad trade
That’s IF you pick them. I’m curious why are you purposely avoiding these lines:
Virtue of Justice, Resolve, Courage: The radius of the active portion from these abilities have been reduced from 1200 to 600.
Fiery Wrath: Damage against burning foes is increased by 7%.
Scepter being in symbol line.
Battle Presence: This trait no longer functions if Resolution is on cooldown.
I never said we didnt get some better stuff, but you are denying we never get nerfed. So there I just proved to you. Gotta read everything, you know?
it means THEY got me for " neg criticism in clever disguise".
Know that it has been fun and I love ya all.
Where do we get nervs? I
Read the notes again.
lets see hammer becoming a viable dps weapon, mace replacing sword, access to fury and quickness on a 30 sec cooldown, increased burning duration on VoJ passive, and access to 1-3 GM traits( most PVE builds had 1 GM if any 4/5/0/0/5 etc) doesnt seem like a bad trade
That’s IF you pick them. I’m curious why are you purposely avoiding these lines:
Virtue of Justice, Resolve, Courage: The radius of the active portion from these abilities have been reduced from 1200 to 600.
Fiery Wrath: Damage against burning foes is increased by 7%.
Scepter being in symbol line.
Battle Presence: This trait no longer functions if Resolution is on cooldown.
I never said we didnt get some better stuff, but you are denying we never get nerfed. So there I just proved to you. Gotta read everything, you know?
I think trade implies giving up something you know… and FYI the sole reason why we go radiance ATM is the 10% damage multiplier. The only major trait that’s useful on that line is Vulnerability on blind. The changes will be bringing far more useful traits than what we currently have. Right now you(not you in specific but all the people complaining) are crying about trait changes for traits we never had.
(edited by Vizardlorde.8243)
Where do we get nervs? I
Read the notes again.
lets see hammer becoming a viable dps weapon, mace replacing sword, access to fury and quickness on a 30 sec cooldown, increased burning duration on VoJ passive, and access to 1-3 GM traits( most PVE builds had 1 GM if any 4/5/0/0/5 etc) doesnt seem like a bad trade
That’s IF you pick them. I’m curious why are you purposely avoiding these lines:
Virtue of Justice, Resolve, Courage: The radius of the active portion from these abilities have been reduced from 1200 to 600.
Fiery Wrath: Damage against burning foes is increased by 7%.
Scepter being in symbol line.
Battle Presence: This trait no longer functions if Resolution is on cooldown.
I never said we didnt get some better stuff, but you are denying we never get nerfed. So there I just proved to you. Gotta read everything, you know?I think trade implies giving up something you know…
the question should be why there is even a trade at all, considering mesmer and elems who basically won lottery. If you are forced to have a trade-off when there is no need for a trade, then you automatically have a bad deal. Explain why there needs a range nerf for virtue? no one ever complained. The CD are already terrribly long enough for the effect. Or fiery wrath nerf. Or battle presence.
it means THEY got me for " neg criticism in clever disguise".
Know that it has been fun and I love ya all.
Anet still need to improve guardian shield skills and reduce the 180cd(same as the elites) on sanctuary.