Weird thing about Chains of Light

Weird thing about Chains of Light

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Posted by: Billionaire.5607

Billionaire.5607

Refering to sPvP arena play:

I have noticed a few times when using scepter #3 (chains of light) the player has the chain animation, but keeps on running and is not immobilized. I look at their bar to make sure stability, or any other ability, or boon that would tell me why the chains did not work. And each time the player’s bar is clear and should of been immob. The most recent was today, I used chains on a necro which didn’t immob. him, even though the graphic (chains) was still on him as he kept running. He wasn’t in deathshroud and if I remember the traited stun break does a fear? I never was feared. This has happened on just about every class. Sometimes it works under same said conditions other times, I am left guessing “how is that player still able to move?” ….Am I missing something? Is this a known bug?

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5k Hours Played over last 1.1k days – “I love this game”

Weird thing about Chains of Light

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Posted by: ArchonWing.9480

ArchonWing.9480

This happens elsewhere in the game too; target seems to be able to just ignore it anyways and run with the chains still on them without any ability to clear it.

Also, immobilize is not stopped by stability. It’s technically a condition.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

Weird thing about Chains of Light

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Posted by: Billionaire.5607

Billionaire.5607

This happens elsewhere in the game too; target seems to be able to just ignore it anyways and run with the chains still on them without any ability to clear it.

Also, immobilize is not stopped by stability. It’s technically a condition.

Interesting so then possibly this is a bug? You are right it is a condition, so that would be then chains (graphic) would be removed if they cleared the immob.

twitch: www.twitch.tv/gamblerbihz
5k Hours Played over last 1.1k days – “I love this game”

Weird thing about Chains of Light

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Posted by: Althalos.6734

Althalos.6734

I noticed this too, I think it may have something to do with the target having -condition duration effects.

Althalos Dragonclaw – Seafarer’s Rest Guardian – Symbol of Hope
I use ESDF.

Weird thing about Chains of Light

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Posted by: Yamsandjams.3267

Yamsandjams.3267

I noticed this too, I think it may have something to do with the target having -condition duration effects.

I don’t think it’s possible to stack the condition duration reduction effects that high in sPvP because you can’t use consumables. At best they would have a 58%-ish reduction to immobilize, so it should still momentarily immobilize them, even if it’s just for a second.

Certain passive condition removal can cause this. For instance, the engineer’s transmute ability may be able to immediately convert the immobilize.

I don’t know of any such things for necros off the top of my head, but they do have some passive condition removal. For instance, it’s possible that a minion may have sucked the condition off of them immediately after it was applied. The same thing could happen with a ranger using signet of renewal or empathic bond.

It’s also possible the used a condition removal skill just as it landed. For instance, if an engineer just popped down the healing turret, it would cleanse the immob right off of them. If an ele was in the middle of channeling ether renewal, it’ll just be immediately cleansed. Warriors could be in berserker stance and not be affected by the immobilize at all. A thief could immediately use withdraw and thus cleans the immobilize. Another necromancer might suck the condition off their ally if they’re using plague signet. Other situations are possible.

As far as I know there’s no bug regarding this skill. I haven’t experienced what you described when I’ve used it. You would need to provide a method by which the observed results could be consistently reproduced in order to know for sure.

Weird thing about Chains of Light

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Posted by: Charak.9761

Charak.9761

Server lag.

The only thing I can say. I see it happen all the time and its pretty kitten.