What needs a nerf?

What needs a nerf?

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Posted by: Silhouette.5631

Silhouette.5631

Ok yall probably just read that title and came in with cannons at the ready but hold up now and hear me out.
All the time I look at classes like thief and ranger and say “Hey all that stealth is OP” or “Hey lick wounds is stupidly OP” followed up with the comment “If they would just nerf that one mechanic they could balance the rest of the class”
And then it struck me

Are we the same?!

Looking at recent events us guardians have been asking for ALOT of change. And it seems the devs are hesitant to give it to us anytime soon. So I ask you “Is it to keep us from being entirely OP?” Are there moves and traits and effects that we could afford a nerf in because they are working entirely to well? So in the spirit of asking the Guardian class be balanced (which seems to be a thing this month) I ask you all

WHAT CAN BE NERFED?!

I personally play a meditations guardian and ya know…I usually don’t need that much healing.

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Posted by: NumenorLord.6539

NumenorLord.6539

It’s hard to say what needs to be nerfed when every other class is getting buffs. You might find that Medi healing is unnecesary in PvE but it’s the core of PvP Medi builds. I don’t use AH so I might say “nerf AH” but WvW frontline Guardians will jump out of their chairs. I don’t think it would be wise to say nerf this but buff that, it’s not the path to follow in this moment. So, the right question to ask IMHO is what can be buffed, especially refering to Dragon Hunter that has been proven to be the most dreadful and trashy Elite after BWE1.

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Posted by: Silhouette.5631

Silhouette.5631

Sorry when I say “I usually don’t need that much healing” I ment “Those D/D eles are usually dead by then” (Mostly kuz I’m a murder on 2 legs when I step into PvP)

Also, this thread is about what can be nerfed not whether or not that’s worth discussing. If nobody thinks there’s anything that can afford to be nerfed than this threads emptiness will speak for itself

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Posted by: Black Box.9312

Black Box.9312

“Feel My Wrath” is pretty silly. At the very least the cooldown needs to be bumped up. Also burning could definitely use a nerf, but that’d honestly have just as much (if not more) of an impact on Ele and Engi as opposed to Guardian.

Beyond that, I think putting a 1/4 cast time on Smite Condition would be okay. It’s a little unfair that you can CC a Guardian and they can just slap you back for ~3k AoE damage and heal themselves for 2k while they’re still on the ground.

Other than that, I really don’t think there’s anything OP about Guardian left that hasn’t been nerfed already, usually to the point of overcompensation. Plenty of things that still need some love, though.

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Posted by: Silhouette.5631

Silhouette.5631

Ah giving it a cast time would keep it from doing so many things (I love to use it mid leap to hit people before they dodge my actual attack. But other classes don’t get to do that kinda thing do they?). That probably was not its original purpose however to be used while downed like that even though it is supposed to be a FAST move. Ya know personally I take it because with its CD it gives me ALOT of healing and fury. The CD is crazy low and Box I think you’re right about cast times. I have 1/4 cast time on Litany of Wrath and I barely notice it. It barely leaves it open to interrupts and mostly just keeps you from doing things like using it in the middle of another move and sucker punching people all the time

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Posted by: Amineo.8951

Amineo.8951

Nerf Mesmer stealth and D/D Celestial Elementalist, then we can talk about what Guardian needs…

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Posted by: Silhouette.5631

Silhouette.5631

Amineo. This thread is about what on guardian can be nerfed. If ya don’t feel like talking about that, go somewhere else. That applies to anybody else reading this as well

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Posted by: creepmatic.9435

creepmatic.9435

I’ll give some nerfs but also some buffs without going into specific details.

- Make Renewed Focus our F4
- Come up with a transformation Elite for our new meditation
- Adjust/nerf the other 2 elites
- Completely remove the healing component from Meditation Mastery and replace it with something new (for ex: meditations reduce your weapons skills by 15%), keep the fury.
- Come up with a new mechanic that helps our sustain that benefit’s from our Virtues/Weapons without making Altruistic Healing Overpowered.
- Reduce the stacks of burning from Torch/JI/Purging Flames, greatly increase those stacks if certain criteria’s are met. Those criteria’s assumes skillful play.
- (still on burning) with the above changes make sure the PvE build doesn’t suffer and it is greatly compensated.
- Mace: Is our best bunker weapon in pvp, due to Zeal minor’s and SA is also our best DPS weapon in PvE. Change this so Sword is Number 1 again for DPS/power builds.
- Incorporate Symbolic Power and Symbolic Exposure into Valor line.

There would be many more but those should be a start.

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Posted by: Silhouette.5631

Silhouette.5631

O lord how could I forget that burn duration. YES Burn duration on torch is basically a 20% increase to burn damage. And seeing as burn is the ONLY condition damage we do that’s 20% increase IN DAMAGE from a MASTER TRAIT. That’s CRAAAAAZY. Instead it just needs to give an extra long stack from the torch if its just meant to keep people on fire.

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Posted by: Thorwyn.8469

Thorwyn.8469

I’ve never seen such a stupid topic tbh.

When there are topics about other classes, calling for nerfs, it’s most likely people crying who are getting rekt by this in sPvP.
If there isn’t such a thread, the class is either balanced/in a good state or weak in sPvP.

So why the hell would you just randomly ask for a nerf?!

But yeah, just to convince you, when talking about PvE, “Feel My Wrath!” could get a higher CD, at it’s current state, it is ready at every boss fight. But then, you should always get in your mind, you are playing games for fun, if the stuff you like playing is getting nerfed all the time, there is no fun anymore.

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Posted by: Lucentfir.7430

Lucentfir.7430

I don’t think we need anymore nerfs just because we’ve already been hit a decent bit. Might on block nerfed and attempted rebalance(icd 1s but 2 might per block), a lot of damage mods stripped, movement of vulnerability traits into odd places like Binding Jeopardy to Zeal instead of keeping it in Radiance. Scepter becoming a measly inconsistent might stack trait instead of a 7-10% damage/w CD reduction(This was just a flat out nerf to the trait tbh). If there’s anything at all that will probably get nerfed, it’ll be burn stacking on guardian with the torch trait just because that what most guardians now a days, and how people are dropping with 9-11 stacks of burn.

Reth Grimrazor – Charr Guardian – [GWB]Grim Warband – Tarnished Coast
Redgen Furyblaze – Charr Guardian – [SHD]Shade Warband – Tarnished Coast
Lerious Warhowl – Charr Warrior – [SHD] Shade Warband – Tarnished Coast

(edited by Lucentfir.7430)

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Posted by: Silhouette.5631

Silhouette.5631

You are right( @ Thorwyn), it is not fun being nerfed. In pvp power is relative to the other classes/players/builds. The guardians know the guardians better than anybody else. So why should it be the other 7/8ths of the population(oh! 8/9ths now welcome revenants!) complaining about us needing a nerf when we ourselves know EXACTLY whats not working right?

We constantly ask for stuff to get fixed for ourselves, and we constantly offer to do the math and theory crafting necessary to make parts of our class work right. It can’t hurt to offer a hand when the nerf stick comes around as well because as we clearly saw in the specializations patch it WILL come around and when it does it overcompensates in a bad way.

A nerf with bad mechanics is just as bad as a new skill or trait with bad mechanics.

Also “Feel My Wrath” Definitely needs a nerf. I mean its basically the bread and butter of current dungeon runs. I can see other classes getting passed up for a guardian just because of that shout

(edited by Silhouette.5631)

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Posted by: quaniesan.8497

quaniesan.8497

I’ve never seen such a stupid topic tbh.

I agree. Some people just have so much time in hands.

If ya no longer see me after this post,
it means THEY got me for " neg criticism in clever disguise".
Know that it has been fun and I love ya all.

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Posted by: Silhouette.5631

Silhouette.5631

@ Quaniesan- I’m all for for freedom of speech but your comment is both off topic and unnecessarily insulting. Mind keeping that kinda thing off my thread?

Edit- Or ya know you could use this sweet edit function to make it look like more than argument bait

(edited by Silhouette.5631)

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Posted by: ventusthunder.5067

ventusthunder.5067

A lot of things I’d nerf in a vacuum. What comes to mind as the strongest right now is Wrath of Justice immob duration. However, Signet of Earth immobs for the same duration, also applies 5 bleed stacks, and has a much better signet trait.

I’m gonna go with burning application, since I don’t run condi often and when I have it’s been mindless. I shouldn’t have burning ticks at 1,000 on a guardian with 0 condi damage, ever. Fix the stuff that Redgen mentioned please

collector of liquid aurillium

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Posted by: Mightymealworm.8409

Mightymealworm.8409

“Feel My Wrath” could stant to have a little longer cooldown, but I wouldn’t take it past 40 seconds if you want anyone to run it against Renewed Focus. It doesn’t seem to be breaking anything in PvP at least.

I wouldn’t change Smite Condition to be less reliable though, it’s honestly the keystone holding medi-guard together. No one runs without it and the build is ‘in a good place’. Breaking it alone very well could break the build, and other builds already don’t use it because its not that strong without traits. As far as I would go with it is giving more risk/reward structure to the skills damage, like very low initial damage that is multiplied by the total number of conditions on you.

Burn application could be looked at. I would like to see stacking burns made slower to give it some of the conditions original flavor as a strong long duration DOT and less bursty. But that would have to be for all classes so its not really Guard specific.

Overall I think we took enough hits in the last few patches. Stand Your Ground got hit with stability nerf, virtues got hit with 50% range reduction, and most of our damage modifiers were simply deleted. We did get some other nice things though, so I can’t complain about it all.

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Posted by: Vizardlorde.8243

Vizardlorde.8243

“Feel My Wrath” is pretty silly. At the very least the cooldown needs to be bumped up. Also burning could definitely use a nerf, but that’d honestly have just as much (if not more) of an impact on Ele and Engi as opposed to Guardian.

Beyond that, I think putting a 1/4 cast time on Smite Condition would be okay. It’s a little unfair that you can CC a Guardian and they can just slap you back for ~3k AoE damage and heal themselves for 2k while they’re still on the ground.

Other than that, I really don’t think there’s anything OP about Guardian left that hasn’t been nerfed already, usually to the point of overcompensation. Plenty of things that still need some love, though.

Leave FMW out of this… I dont want my 5 guard fractals to not be a thing anymore.