What would happen if...

What would happen if...

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Posted by: CMstorm.8679

CMstorm.8679

What would happen if Guardian traits were combined?

Shattered Aegis+Wrathful Spirit+Pure of Heart+Searing Flames(when aegis is removed, it burns nearby foes and removes 1 boon, grants retaliation, and heals)

combine meditations – Monk’s focus+focused mind+meditation mastery ( instant, heals you, recharge20%faster)

Combine Symbols – Writ of Exaltation+Writ of the Merciful+Writ of Persistence+Symbolic Power (larger symbols, heals allies, last longer, deal more damage)

Consecrations – Master of Consecrations+Consecrated Ground(ground targeting, last longer and recharge 20%faster)

Virtue of Courage – Indomitable courage+shielded mind (grant stability for 3 secs/passive recharge 30secs and breaks stuns for nearby allies)

Spirit Weapons – Improved Spirit Weapon duration+Wrathful SPirits+Eternal Spirits+Spirit WEapon Mastery+A fire Inside (longer spirits, more damage, not destroyed on command, recharge 20%faster, spirit weapons burn foes)

Downed – Strength of the Fallen+Revenge of the Fallen (lose health 33%slower when downed and do 50%more damage when downed)

Virtue of Justice – Permeating Wrath+Supreme Justice+Renewed Justice+Inspiried Virtue+Justice is BLind+Blind Exposure (burns area around you on every 4th attack and increases burn duration, renewed when you kill a foe, gain might on activation, Activating V.o.J blinds nearby foes, applying blind applies stax of vulnerability for 10secs)
(applies to all virtue major and minor traits…)

Retaliation – Vengeful+Retaliatory Subconscious (25%longer retaliation and you gain 3 secs of retaliation every time you are affected by a CC attack every 30 secs)

Signets – Perfect Inscriptions+Signet Mastery (passive effect is improved, signets recharge 20% faster)

Scepter/Range attacks – Unscathed Contender+Scepter Power (deal 20% more damage if sustaining aegis and 10% if wielding a scepter or staff)

Burning – Fiery Wrath+Radiant Fire+Radiant Power (+10%more damage to burning foes, burning duration increased by 20% and torch skills recharge 20%faster, Deal +10% more damage to foes with conditions)

blocking – Might of the protector+defender’s flame (gain might and burn nearby foes everytime you block)

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Posted by: akamon.2769

akamon.2769

we would have a lot of empty trait slots!
Akaimon | Jolly Good Guardian
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall

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Posted by: Tarsius.3170

Tarsius.3170

Attachments:

Warhaft Tarsius – Asura Guardian ( Desolation ) – [NUKE]
Guardian FAQ · BUGS · HEALING

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Posted by: Relentliss.2170

Relentliss.2170

It would leave room for some more damage traits that we seem to be sparse on.

I don’t see them combining that many traits together. But maybe 2 here and there.

We don’t need to make mandatory gear treadmills, we make all of it optional

Anet lied (where’s the Manifesto now?)

(edited by Relentliss.2170)

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Posted by: CMstorm.8679

CMstorm.8679

But you do see what I mean, right? Maybe sometime in the future, it’d be nice if some similar traits were combined, rather than having to go into 3-4 trait lines just for the benefits toward 1 effect

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Posted by: kuora.5402

kuora.5402

we would have a lot of empty trait slots!

you sneaky you

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[Aia] Amoria- The guild of pleasant love
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