Q:
(edited by Laurence.6751)
Q:
I remember all healing and elite skills are assigned to a skill type after a past patch. Why Shelter is left (it seems like a perfect Consecration Skill to me)? Because it is too strong?
(edited by Laurence.6751)
A:
https://forum-en.gw2archive.eu/forum/game/gw2/June-23-Specialization-Changes/first#post5149118
Josh DavisShelter will not be getting a skill category. It would probably need to be adjusted in someway if we did do it – and it’s fine where it is right now.
I’m ok with it, it’s a good skill that is used on almost all builds now and I would rather not getting it buffed and then be nerfed again or even worse, completely reworked
Because in next expansion we will get turrets so it will be turret heal.
/sarcasm
https://forum-en.gw2archive.eu/forum/game/gw2/June-23-Specialization-Changes/first#post5149118
Josh DavisShelter will not be getting a skill category. It would probably need to be adjusted in someway if we did do it – and it’s fine where it is right now.
I’m ok with it, it’s a good skill that is used on almost all builds now and I would rather not getting it buffed and then be nerfed again or even worse, completely reworked
I see, thank you. However I do hope it has a skill type even though it means it will be nerfed; it should not be an exception of the rule on all skills (oh maybe it is because I am a programmer).
(edited by Laurence.6751)
Just putting it out there, the Warrior’s Mending and the Mesmer’s Ether Feast are also unclassified, so Shelter’s not the only heal skill in the game that’s not assigned to a type.
Just putting it out there, the Warrior’s Mending and the Mesmer’s Ether Feast are also unclassified, so Shelter’s not the only heal skill in the game that’s not assigned to a type.
Thank you for mentioning those, I do not play these two classes much. So it seems that some on-edge-of-OP healing skills will not get a skill type.
I see, thank you. However I do hope it has a skill type even though it means it will be nerfed; it should be an exception of the rule on all skills (oh maybe it is because I am a programmer).
Assuming the other heal skills are left where they are, it could become a consecration or a spirit weapon. In light of all the skills that are unblockable ; I could see it morphed into a consecration, like a mini sanctuary that’s mobile , similar to the recent shield buff , or a spirit weapon similar to SotA that circles instead of bouncing around overhead. Either one would be pretty cool with some new animations
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