Why would you nerf Dragon Hunter?

Why would you nerf Dragon Hunter?

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Posted by: Amineo.8951

Amineo.8951

It’s already subpar compared to all the other Elite specs, it’s even worthless in PvE and WvW no matter what you change in the branch and it skills, devs should be more worried about Scrapper stupid boon stacking, Herald insane healing and Chronomancer that makes an already decent class broken…

Why would you nerf Dragon Hunter?

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Posted by: Skyline Crash.6254

Skyline Crash.6254

how was DH nerfed? we’ve received nothing but buffs

Why would you nerf Dragon Hunter?

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Posted by: Farzo.8410

Farzo.8410

how was DH nerfed? we’ve received nothing but buffs

This.

If people are disappointed in the Fragment of Faith fix, which was bugged, you have to step back and consider how broken it was by almost one-shotting people on activation. Even if it got changed recently with the damage nerf, it’s still a really good trap with the aegis fragments.

Also, dragonhunter got plenty of buffs now with instant traps, boons on activation as well as a pull on our F1 skill. That is huge.

People also need to stop asking for a 25% speed trait or utility, it shouldn’t be needed at all, and we should instead ask for improved ways of approaching or slowing our enemies, not ask for a boring passive speed boost.

Why would you nerf Dragon Hunter?

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Posted by: Amineo.8951

Amineo.8951

how was DH nerfed? we’ve received nothing but buffs

This.

If people are disappointed in the Fragment of Faith fix, which was bugged, you have to step back and consider how broken it was by almost one-shotting people on activation. Even if it got changed recently with the damage nerf, it’s still a really good trap with the aegis fragments.

Also, dragonhunter got plenty of buffs now with instant traps, boons on activation as well as a pull on our F1 skill. That is huge.

People also need to stop asking for a 25% speed trait or utility, it shouldn’t be needed at all, and we should instead ask for improved ways of approaching or slowing our enemies, not ask for a boring passive speed boost.

That’s not huge, DH will still be bad in PvE and WvW, and make no sense, they should’ve added Paragon from GW1 with a bit of rework instead of this, because it fits Guardian…

Why would you nerf Dragon Hunter?

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Posted by: Striped Shirt.5940

Striped Shirt.5940

People also need to stop asking for a 25% speed trait or utility, it shouldn’t be needed at all, and we should instead ask for improved ways of approaching or slowing our enemies, not ask for a boring passive speed boost.

Being able to move out of travelers runes would add more to Guardian builds than any change they could conceivably make right now, frankly.

Why would you nerf Dragon Hunter?

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Posted by: Hahn.6874

Hahn.6874

Being able to move out of travelers runes would add more to Guardian builds than any change they could conceivably make right now, frankly.

He’s right!
In pvp/wvw situations, this is so freaking huge.
I’m guessing that anyone who says otherwise is used to pve content that has you standing in place for predictable content.

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Why would you nerf Dragon Hunter?

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Posted by: Saiyan.1704

Saiyan.1704

Being able to move out of travelers runes would add more to Guardian builds than any change they could conceivably make right now, frankly.

He’s right!
In pvp/wvw situations, this is so freaking huge.
I’m guessing that anyone who says otherwise is used to pve content that has you standing in place for predictable content.

Always thought speed was a QoL item that WvW players always wished for. Trav runs isn’t needed in TPvP as much as peels. Every single class could outsustain a Guardian and it’s not because that class runs faster… it’s usually because we couldn’t prevent him from leaving, regen up, then come back to finish the job. The only exception to this are Necros but most of their attacks are ranged base – not needing to glue themselves to a target.

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(edited by Saiyan.1704)

Why would you nerf Dragon Hunter?

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Posted by: Ragion.2831

Ragion.2831

This why devs can’t take us seriously