WvW Guard solo/havoc idea?

WvW Guard solo/havoc idea?

in Guardian

Posted by: Animosity.5968

Animosity.5968

http://gw2skills.net/editor/?fVAQNAR8dlsApaolDxbI8DNR8QVVAgdSEFV61/QQkDA-T1SDABTcBAo4hAkz+DMq+zTKTSQJYVKNgSJEc6GG4IAAgJISBExWL-w

Build I theory crafted while drunk. I’m busy for the next 12 hours but then ill prob get the items and see how it plays. Any feedback? It looks like it may have some staying power but also hit like a truck. Also considering dropping sword for scepter to have some range capability as 2x melee is often a real drag to play.

WvW Guard solo/havoc idea?

in Guardian

Posted by: Vikkela.7261

Vikkela.7261

Looking good, except for no access to movement speed or swiftness so the Scepter wouldn’t be a bad idea

9 Guardians later…

WvW Guard solo/havoc idea?

in Guardian

Posted by: kagak.4230

kagak.4230

The build looks very fun keep in mind that where critical damage is important it’s a multiplier off your powerbase a.k.a. if you don’t have enough power the multiplier from critical damage becomes very negligible. As you sit now assuming you have guard stacks and full blood stacks your power would be in the realm of 2450 give or take including +30zone buff with your critical damage being at 235 and a critical chance at 32% I’ve played with these numbers a lot myself and find that you need over 2600 power to see a return of crit damage over 220%. This being said I would suggest dropping your critical damage and upping your critical chance I would be willing to bet that you’d see a far better return in your DPS.Even with access to fury more critical chance would certainly help this build.

(edited by kagak.4230)