WvW Guardian Builds - Need help

WvW Guardian Builds - Need help

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Posted by: iCryptik.1496

iCryptik.1496

So I now have a level 80 Guard and want to use him for the sole purpose of WvW. the only thing I have on him is knights armor.

Know I was wondering…

1. Whats a good dps/group support based build
2. What weapons should I be using? Hammer/GS?
3. What sigils/runes do you prefer to run?

Thanks everyone!

Alshazzär
Tarnished Coast [TC]

WvW Guardian Builds - Need help

in Guardian

Posted by: akamon.2769

akamon.2769

1) there are many more than viable builds out there. in particular, i would urge you to check out the hammer + altruistic healing build that is stickied as well as the “healway” Guardian build as starters and see how you enjoy them and adapt to your own playstyle.

both are quite different though. the crithammer + AH build i want to say is more focused on crits and in turn, slightly more DPS while keeping yourself survivable with AH heals throughout, but the one tiny downside is it shines best in groups. so when you are solo roaming, AH still works wonders, but not as well as if you’d have allies around you.

the healway doesn’t have as MUCH burst, and virtually no crit, but still can hit very hard overtime and you are extremely survivable. so definitely more than fine if you’re roaming on your own and provide good support to your allies through larger and more effective heals. by no means will you not be able to take our your enemies when you can outlast their bursts but i feel takes more time getting used to and practice.

2) what have you enjoyed the most leveling up? i personally prefer the hammer. great for CC and area denial in WvW which is good and hits frigging hard. though at times i’ll switch to the GS as well depending on the situation. i also always carry a staff, scepter for “ranged”, and now i’ve started using the mace + shield + focus as well. i always tell every Guard to carry at least one of each weapon on them at any given time. i even carry a torch, though i haven’t touched it in forever

3) again depends on the build. for more crit focused builds, sigil of accuracy is always good. sigil of force is great too as you just get a flat 5% dmg increase. i want to experiment with ice as well. and also sigil of blood seems good, matched up with omnomberry pies or ghosts for even more lifesteal. i have some weapons with strength / battle as well for might stacks.

energy can be good for extra dodges when you weapon swap as well which can be crucial in WvW.

in terms of runes, i had full soldiers for my knight’s / crit set up. as i ran shout heavy and being able to easily get rid of conditions can be key in WvW.

you can go for boon duration (mix of water, monk, grove, dwayna, etc) or many prefer using set of lyssa runes as well.

soldier’s is definitely a good set for starters though with the extra “survivability” as well as condition removal on shouts. that is, if you like using shouts.

4) i added t his one lol – make sure you look into food that helps your corresponding build as well! if you don’t have enough HP or toughness or power, look into those foods. don’t forget maintenance oils for precision or sharpening stones for power as well.

and a TC pirate, eh? lol maybe i shouldn’t be telling you this stuff ; ))

Akaimon | Jolly Good Guardian
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall