Howdy everybody.
Before you reply, please note this is highly WvW specific, due to it’s in no way applicable to sPvP.
To start off, I have a 80 Thief and 80 Necromancer as well, and I just finished my Guardian leveling session, geared him out and stuffed him into WvW.
I tried out all the weapons, but felt like I couldn’t actually do any reliable damage. No matter which build I tried, I felt just like a mule for Wall of Reflection. Scepter never hits anything that moves (Smite is fine though), Greatsword/Mace/Sword are borderline useless for damage application purposes in mobile fights (which most in WvW are) because either you lack a gap closer, or an immobilize/cripple or the range (Greatswords Whirl just misses once stuff starts moving).
So that only left me with Staff as my main weapon, with terrible range, the orb skill basically like the scepter auto attack always misses mobile targets too, empower putting you into one place for a long time, leaving you with a somewhat situational line of warding (the inability to move while casting makes this dangerous to use in many situations), a so-so swiftness buff and a short range AoE attack that cannot even hit on walls.
But ok, so I learned to stick with that attack, but the hits just feel lackluster.
In PvE it’s all great, since mobs will just stand in front of me and take my beating. But in WvW if the bulk of my damage misses just because the player is moving, it’s not fun.
Note: I tried traiting in most variations, and I use full Beserker gear (survivability is not an issue, because my Thief play has more than trained me to know when to engage, and how to dodge).
So fine, damage is something Guardians seem like incapable of dishing out in WvW. That is completely fine by me, but the only real utilities we have to offer are shouts and consecrations. And they feel somewhat situational, and they all incur far too much standing around.
I mean the way it feels, all that I can be useful for is throwing down wall of reflection every now and then. Maybe a shout build could do more for the team, but I’d like a bit more Hybrid.
I currently use a 0/20/10/20/20 build, designed to balance consecrations, improve my tank a bit, while trying to increase my damage potential as much as possible.
Consecrations aside, it really feels to me like Warriors are just like a better version of Guardians in WvW (2 complete invulnerabilities, cap closers, cripples, damage, burst, shouts) with just less healing.
So, is this just what the Guardian is? Or have I not fully understood how to utilize Guardians properly? What possible focuses or roles could I have as a Guardian, and what weapon sets/skill/traits would synergize with such roles?
Or do I just want to re-roll Mesmer?