WvW - Healing Support Build

WvW - Healing Support Build

in Guardian

Posted by: Gankfest.4965

Gankfest.4965

I wanted to make a Heal/Support build but wanted to know if there was caps on stats in this game like WoW. Say for instance in WoW if you wanted to raid a certain dungeon you would need a soft cap of say 800 +Healing and a hard cap of 1200 +Healing. I wanted to go as much healing and toughness/vitality gear as I could, but didn’t want to get to much h/t/v where I wasting points. So how much Healing/toughness/vitality should I get all around. Thanx for the advice, also have my stats listed below.

Valor: 20
Honor: 30
Virtues: 20

Thanx again.

Gankfest™ ~ <PRX> ~ JQ
80 ~ Thief/Guardian

WvW - Healing Support Build

in Guardian

Posted by: Webba.3071

Webba.3071

Im not an expert myself but generally speaking at max level the stats from traits are not very significant. You should choose where to put your points based on major traits first, minor traits second and stat bonuses last. In general there are no stat caps in this game and you as a player should be able to perform any role your party needs, your build should reflect that. Practically every (sensible and intelligently synergistic) build is viable. Also, respeccing costs 3 silver at lvl 80 so dont be afraid to experiment. Hopefully some of the more experience guys can give you better advice.

WvW - Healing Support Build

in Guardian

Posted by: KevinK.9182

KevinK.9182

i’ve never had full cleric set. i just accept from post here that healing stat do not scale well with our healing skill except dodge heal.

my average healing stat is around 500. my empower & courage heals for 2k. i remember when i have few more healing gear, both heal skill around 2.2k

i suggest spec 00 00 10 30 30 and get 2,2,2 rune of monk, water, fire for maxed boon duration. staff/scepter+focus. 2 shout 1 consecration utility.

p/s no room for thief in turtle?