WvW: path blocking build
And then someone goes “lol stability,” and walks through all your precious wards as if they don’t even exist.
-BnooMaGoo.5690
Too easily countered by stability, not worth it
You say it like stability is available at all times.
You say it like stability is available at all times.
For some classes, it is. Also, thieves and mesmers can just teleport past your wards.
-BnooMaGoo.5690
You say it like stability is available at all times.
For some classes, it is. Also, thieves and mesmers can just teleport past your wards.
Yes, line/circle of warding is far too unreliable for warding, but is better for annoyance. The true ward skill is the sanctuary, which only stability will bypass.
You say it like stability is available at all times.
For some classes, it is. Also, thieves and mesmers can just teleport past your wards.
Yes, line/circle of warding is far too unreliable for warding, but is better for annoyance. The true ward skill is the sanctuary, which only stability will bypass.
I’m going to give you the benefit of the doubt and say that you have your consecrations traited. So you get 12 seconds of sanctuary every 96 seconds. That’s not very impressive.
And let’s not forget, sanctuary won’t even register if you don’t move after casting it.
-BnooMaGoo.5690
I read the wiki, I know the weaknesses. I’ve also pulled enough people to know how they react. It amazes me how people don’t actually use the counters to things like this.