WvW: path blocking build

WvW: path blocking build

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Posted by: Seetoo.9316

Seetoo.9316

For a couple of days now, I have been looking at the different classes in search of role that are unique to that class (which means damage is out since any class can do that).

I started out with a fisherman engg with the sole purpose of pulling 1 target via magnet and keeping him close with a multitude of net skills. What annoyed me the most wast pulling targets off walls and they manage to somehow get back inside their keep. All of a sudden, this guardian comes along and uses Line of Warding to block the portal to safety. I was blown away and though “Can you build on this?”

http://gw2skills.net/editor/?fUIQJAWSlUgKDHHyLEf4ES2jRSkUQMFaUGdpAiUIA;TcAg2UNZaS0ktJXTymA

And so a Warder is born. How would you guys improve on this?

WvW: path blocking build

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Posted by: Quarktastic.1027

Quarktastic.1027

And then someone goes “lol stability,” and walks through all your precious wards as if they don’t even exist.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

WvW: path blocking build

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Posted by: Sorem.9157

Sorem.9157

Too easily countered by stability, not worth it

MIGHTY SOREM STRIKES AGAIN!!!!

WvW: path blocking build

in Guardian

Posted by: Seetoo.9316

Seetoo.9316

You say it like stability is available at all times.

WvW: path blocking build

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Posted by: Quarktastic.1027

Quarktastic.1027

You say it like stability is available at all times.

For some classes, it is. Also, thieves and mesmers can just teleport past your wards.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

WvW: path blocking build

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Posted by: Telegraph.7509

Telegraph.7509

You say it like stability is available at all times.

For some classes, it is. Also, thieves and mesmers can just teleport past your wards.

Yes, line/circle of warding is far too unreliable for warding, but is better for annoyance. The true ward skill is the sanctuary, which only stability will bypass.

WvW: path blocking build

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Posted by: Quarktastic.1027

Quarktastic.1027

You say it like stability is available at all times.

For some classes, it is. Also, thieves and mesmers can just teleport past your wards.

Yes, line/circle of warding is far too unreliable for warding, but is better for annoyance. The true ward skill is the sanctuary, which only stability will bypass.

I’m going to give you the benefit of the doubt and say that you have your consecrations traited. So you get 12 seconds of sanctuary every 96 seconds. That’s not very impressive.

And let’s not forget, sanctuary won’t even register if you don’t move after casting it.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

WvW: path blocking build

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Posted by: Seetoo.9316

Seetoo.9316

I read the wiki, I know the weaknesses. I’ve also pulled enough people to know how they react. It amazes me how people don’t actually use the counters to things like this.