Zealot's Defense Should "Block"

Zealot's Defense Should "Block"

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Posted by: Zefrost.3425

Zefrost.3425

When destroying ranged projectiles, the skill should have the “Block” effect.

That is all.

Zealot's Defense Should "Block"

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Posted by: Hicci.8761

Hicci.8761

It would then proc the several block -dependent traits and would require a bit more fixing. I think the whole skill should be changed somehow to be a bit more viable in pvp since it’s only useful when u can pin some1 down with hammer or scepter.

Zealot's Defense Should "Block"

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Posted by: Dirame.8521

Dirame.8521

I don’t know how many times I have said this but man, I agree.

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Zealot's Defense Should "Block"

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

Agreed

It should just be a 1 possibly 1 & 1/2 second block that blocks all attacks.

It would also be nice if the projectiles were faster on it.

It would also be nice if the sword auto #3 were a real tripple hit melee attack with some cleave. As is it’s considered a ranged attack (can be reflected) & does not have projectile finisher chance.

Also it would be nice if the mace block were not the only melee block in game which can be triggered & ended by ranged attacks.

Zealot's Defense Should "Block"

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Posted by: hans.2460

hans.2460

I want this feature, but I can imagine that it would be hard to debug with might of the protector.

Zealot's Defense Should "Block"

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Posted by: Booms.2594

Booms.2594

projectile destruction simply isnt the same thing as blocking in this game

gerdian

Zealot's Defense Should "Block"

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Posted by: Saiyan.1704

Saiyan.1704

Yea, the Sword kinda just “slices” the projectiles. The Guardian doesn’t hold the swords in crisscross to “block” anything. As much as I want more block with my blocks, I don’t see this skill having blocks.
Speaking of items that needs a block… coughShieldcough

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Zealot's Defense Should "Block"

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Posted by: Tenrai Senshi.2017

Tenrai Senshi.2017

This particular issue has actually been bought up a number of times, and not just for Zealot’s defense, but also for shield of absorption as well. It does seem kinda silly for the guardian to have traits that work on block, but then have half the skills available to them that could be blocks, be absorption skills instead.

The problem is, despite the various degrees of attention this topic has been given on the forums over the years, ANet has displayed no interest in changing these skills at all, so I wouldn’t hold my breath if I were you. They appear to be “working as intended”.