Zealot's Flame

Zealot's Flame

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Posted by: Gasu.6254

Gasu.6254

Zealot’s Flame’s tooltip says that it deals 7,8k burning damage in 3 seconds ( I got about 1,2,k condition damage). Is this really true?
I tested this in Orr and imo it does just the same damage as Purging Flames whose tooltip says it deals 3,9k dmg. Same 650 burning ticks with the same speed…

So, is the tooltip wrong?

Zealot's Flame

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Posted by: OneManArmy.5617

OneManArmy.5617

If you notice the flames icon,you will notice there is a number 4 in white next to it.
The tooltip includes the entire duration of the zealot’s flame.
The zealot’s flame applies burning to nearby enemies around every second for 4 seconds.

Surrender is not an option!

Zealot's Flame

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Posted by: VictoriousMonk.7150

VictoriousMonk.7150

I equipped 3 Major Runes of Flame Legion that includes +10% burn duration and a Major Sigil of Smoldering that has +7% burn duration.

I don’t see an increase in time in the tooltip or in real time. Is there something wrong?

I hope I didn’t waste money on those.

Zealot's Flame

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Posted by: OneManArmy.5617

OneManArmy.5617

Unfortunately you did.
The burning condition ticks every 1second,so if you can’t reach the next second then no damage is dealt.
For example lets say you got an ability that does 1second of burning, if you reach +90% condition duration that will get it up to 1.90sec duration,then only 1 tick will go off.

The +% burn duration can help with the Fiery Wrath trait in the Zeal line,to keep the extra +10% damage.

Surrender is not an option!

(edited by OneManArmy.5617)

Zealot's Flame

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Posted by: Bash.7291

Bash.7291

Vegie pizza food + 3 rune stets that increase burn duration + another 15 in zeal will get you to where you need to get that extra tick. The question is if giving up all your rune slots is worth the single extra tick.

Living Dead Girl ~ Necro
[Rev]

Zealot's Flame

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Posted by: VictoriousMonk.7150

VictoriousMonk.7150

Unfortunately you did.
Unlike bleed,the burning condition ticks every 1second,so if you can’t reach the next second then no damage is dealt.
For example lets say you got an ability that does 1second of burning, if you reach +90% condition duration that will get it up to 1.90sec duration,then only 1 tick will go off.

The +% burn duration can help with the Fiery Wrath trait in the Zeal line,to keep the extra +10% damage.

Well that blows. How did you know all that?

Zealot's Flame

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Posted by: wintermute.4096

wintermute.4096

Unfortunately you did.
Unlike bleed,the burning condition ticks every 1second,so if you can’t reach the next second then no damage is dealt.
For example lets say you got an ability that does 1second of burning, if you reach +90% condition duration that will get it up to 1.90sec duration,then only 1 tick will go off.

The +% burn duration can help with the Fiery Wrath trait in the Zeal line,to keep the extra +10% damage.

Well that blows. How did you know all that?

http://wiki.guildwars2.com

Actually, a lot of tooltips on skills/traits are labeled inaccurately, some don’t give substantional information that would be required (read: internal cooldowns) and then there are some that are just downright misleading.