can you guys help me with this build?
Your first build seems like an attempt at offensive meditation build. Here’s the link for my: http://www.guildhead.com/skill-calc#Mccz0mz0mrnaomrnGmapx0VMMozob
Your second build is…awkward. You got Eternal Spirit trait but no spirit weapons in your utilities. Going 20 into Honor without picking up either Empowering Might, 2-handed Mastery, or Writ of Persistence.
yeah i saw ur buuild from my other thread
and um for the 2nd one its basically shout build cuz im tired of signet/glyph build
and ur build i have some Q
Zeal -why do you have zeal so low? wouldnt that mena low dmg?
Radiance – why do you pick signet CD when you only have 1 signet?
also no honr??
i meant no offense to ur build i just dont know anything bout guardian
(edited by ErzaScarlet.2386)
Well, for your 2nd build, you can just switch out Eternal Spirit for the 5% GS damage in Zeal. Grab 2-handed Mastery in Honor for your major tier 2 and Signet Mastery in Radiance major tier 1 (assuming you’re gonna use Signet of Resolve for the heal). For utilities, equip Hold The Line, Save Yourselves, and Retreat. Now you have yourself a “shout” build for solo leveling.
…and ur build i have some Q
Zeal -why do you have zeal so low? wouldnt that mena low dmg?
Radiance – why do you pick signet CD when you only have 1 signet?
also no honr??i meant no offense to ur build i just dont know anything bout guardian..
Due to the amount of crit chance that I have (56%), going Valor for the crit damage is better. Here’s my other post:
Crit damage goes hand in hand with crit chance.
Valor vs Zeal (30% crit damage vs 300 power):
In my current exotic berserker gears with only 25 points in Radiance (0/25/0/0/0), I have 3136 attacks and 53% crit chance. So if I go in Zeal for the 300 power, it would be an increase of 9.6% (from 3136 to 3436). On the other hand, if I go 30% crit damage, I would gain around 15.9% overall damage.
So let’s say I don’t spec in Radiance anymore (41% crit chance). That would be 12.3% damage gain with 30% crit damage from Valor.
Now with no precision gears and 25 points in Radiance (16% crit chance), I get around 4.8% damage off 30% crit damage.
This is not counting in Retributive Armor from Valor (0.9% damage for 3% crit in gears with no toughness).
This is still a theory and assuming that attack scaling is linear.
About the Signet, it’s 8 seconds off on my heal making it more in line with others (usually 30 secs cd). Also, if your signet cool down faster, you’ll get back your passive effect faster.
(edited by Trungalung.7850)
shout buuld isnt good at dungeon?
shout buuld isnt good at dungeon?
Every build is good for dungeons. The shout build is more supportive than my build due to the nature of shouts. I quoted shout just to make fun of it that you can just call it a shout build by just getting 20% shout cd trait and go all shout utilities.
ok i think im doing your build
so for my EQ i should focus on power/precision right?
also i noticed ur underwater utilities r diff
on purpose or forgot to change?
ok i think im doing your build
so for my EQ i should focus on power/precision right?
also i noticed ur underwater utilities r diff
on purpose or forgot to change?
My last utility is my “situational” slot. I switch around accordingly such as Retreat during farming or leveling, Wall of Reflect in dungeons, Signetof Wrath for kiting, etc…I leave Save Yourselves as my underwater because of it can be used in any situation (damage, survivability, and mobility all in one). The link is my old set up so my underwater is not updated.
For stats, just get whatever best you can get at your level. Usually my stats preference is precision > crit damage > or = power > toughness = vitality > condition damage > heal.
This build has versatility in that you can use ANY weapon. All the traits work with any kind of weapons. So have all the weapons in your bag for the situation that requires it (exp: scepter/focus for kiting, staff for mobility/support or mob tag during big events, hammer for dungeons b/c of its low cd blast finisher, etc..)