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Posted by: Glory.1493

Glory.1493

i may delete my guard with eternity on if dps guard is still bad next month
meditation guard is very good if u just look at slots skill and virtues u have with renewed focus.but the problem is
1:these 3 meditation skills have very long cd
2:most classes with dps build have control skills like stun or knock down but guard has none.power signet is ridiculous dont even mention about it
3:meditaion zerker guard is bad in spvp/tpvp/duel.can beat other class but only when u r good and they r really bad.i think no one argue about that.
4:burnning meditation is good in duel but cant beat those class with very high condi cleanse frequency.not even a chance
5:spirit weapon guard(both zerker and burning) are good in duel only if ur enemy leave these weapon alone. or u dont have a chance to beat them
here are those class u cant beat no matter what build u have(assume u and ur for both not newbie):
1.00266d/d ele.
2.zerker necro with lich form elite skill
3.condi ranger with THC amulet
4.condi warrior with THC amulet and shouts heal slot skills.
5.d/p condi thief
6.most engi
7.most mesmer
why dps guard is bad:
1.no good range weapon.scepter cant hit ur foe unless they r new to fight guardian.
2.no weapon can apply condi on ur foe.except torch but u know how is it.
3.GS and sword are good only if u can apply cripple on ur foe or u have swiftness or 25%speed signet.but sadly u have none as a dps guard.combine 1 and 3,this is the most rediculous part for a dps guardian. u cant range attack nor melee attack if ppl know how to kite u.

i have lvled a warrior and a ranger.i m new to these 2 class but at least i can hit on target with weapon they have.i belive if put more pracitice on it i can totally beat my guard.but i like guardian very much .i dont want delete it . i know some dudes are very good at dps guard and they can truely beat ppl. but u have to be perfect with timming while ur enerny dont have to.and thats pretty much about it.thanks

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Posted by: Keksmuffin.1450

Keksmuffin.1450

JI+Binding Blade and the scepter imob both are pretty decent control skills.

DPS guard isn’t bad in duels, it’s in an advantage against pretty much every other zerker and also have a fair chance to 1v1 warrior. It just sucks against sustained stuff like celes d/d ele. Most specs you list there as impossible matchups are hardly relevant since they are not played on a decent level and I don’t really see how you would be at a disadvantage against a power necro. Mesmer vs guard is a pretty even matchup from my experience. Mesmer wins if they play perfectly but they only have to waste a single cooldown and they are dead when you take advantage of their mistake.

While I agree on scepter autoattack being rather meh since you can sidestep the projectiles if you’re not standing pretty close, smite is pretty good especially with on crit sigils like air, fire or blood you still have decent range damage if you place it into the path of people who are trying to avoid your autos. Also the imob is pretty much undodgeable and gives you a good possibility to gapclose. Of course you can’t stick to your target, that’s why you have to make the most out of the imob and JI and actually burst people.

I played DPS guard in top50 teamq for months now, it definetly has a niche, great at killing squishies, still supporting with condi cleanse, small heals and aegis even though you’re zerker, very good in 2v2, tons of aoe damage and decent burst if you set it up right; if you coordinate with your teammates sticking to targets shouldn’t be a problem, me and my hambow often wreck people in one combo as soon as one of us hits an imob.

The only things DPS guard is really bad at is fighting against sustained stuff and disengaging. The first one isn’t really a problem, it’s a bit rock-paper-scissors, you’re good against squishy stuff and bad against sustained stuff, that’s how it’s supposed to be. No spec in this game is good against everything. The disengaging is really a problem though, you can’t rotate out of bad matchups, you die if you try, you die if you stay.

https://forum-en.gw2archive.eu/forum/professions/guardian/Merciful-Intervention-making-DPS-Guard-viable/first#post4267022

This would be the solution imo, doubt that it’s gonna happen but I guess I can dream.

Other than that I think that DPS guard is in a decent spot though.

On a sidenote: If the meta would shift to more squishy comps it would be on the top of the foodchain already. If you want DPS guard to be stronger don’t ask for buffs, ask for ele nerfs.

Random gif to make this wall of text look better.

Attachments:

Bullet Punch

(edited by Keksmuffin.1450)

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Posted by: TrOtskY.5927

TrOtskY.5927

I made a similar post in another thread where I agreed with most of what you say;

Sustain is difficult, mobility is low, getting kited by good players is a real problem (a duel against a GOOD engineer will probably not go well, and will go absolutely terribly against turrets unless using scepter) and the lack of stability is hellish at times and often the cause of 100>0’s in a split second.
However, what they do well, they do really ridiculously well imo. The absolute perfect situation is for a DPS Medi guard to walk towards a point and see a bunkerish teammate getting 2v1’d or even 3v1’d. I don’t think there’s many classes or builds in the game that can just teleport in and insta kill enemies as quickly and ruthlessly as this, but of course this combo is on a longggg cooldown due to the 45 second shield of wrath recharge. There are some super bad matchups as well, you never want to 1v2 against any kind of Condi/CC players if they are good, they will melt you.

It’s a very yolo build but it’s by far the most fun Guardian build to play as well. If you get good at it you can definitely hold your own against almost any opponent (turret engis being the only I don’t even bother to engage whatsoever) but you MUST learn how to bait the enemy into mistiming their dodges so that you can land a burst. You MUST burst properly against tanky regenners (dd ele, regen ranger) or they will just regen against you all day.

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Posted by: Zefrost.3425

Zefrost.3425

DPS guard is able to 1v1 just as well as anything if you know how to play. Also, you could try zealots instead of berserker. (Power, precision, healing power)

The issue is that other builds (celestial ele, hambow warrior, turret engi) are overpowered. Don’t worry bro, I can’t kill a turret engineer on my necromancer using main hand dagger either.

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Posted by: Apolo.5942

Apolo.5942

Have to agree and have been saying this for a while, stats are to restrictive on guardian.

-You have to spend 6 points in Honor to overcome the ridiculous 10k hp pool and get dodge heals.

-Regarding WvW you have to use a staff for swiftness which leaves you 1 weapon either sword or GS and staff is not really a ranged weapon so you always end up in an awkward situation where you either need to hit some one on a wall or down from one and the staff does not have the range for it. You also have a lack of sustain unless you go meditations and then your sustain vs your opponents kiting is ludicrously low.

-Symbols might as well not exists in WvW and they are a KEY component of your sustain.

-No +25% move speed trait means travelers is mandatory further restricting your stats and builds.

-Save meditations, traits synergies is all over the place, you have 2handed cd on one lane and GS sword damage and pitiful sustain in another one. You need 3 lanes for a pseudo decent Weapons build. Symbols interfere with force of will.

The term Exploit means nothing in GW2 –
Vials Maize Balm Exploit(Halloween) 2014
Locked out of JP (Wintersday) 2015

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Posted by: mPascoal.4258

mPascoal.4258

Yep I agree with all said here
I don’t think it’s gonna happen

That’s why I’m lvling a Warrior so I get it to 80 before the next feature patch
This will be a most likely good bye from my Guard when I have over 1000 hours on it (I will no delete it, but I’ll savage my PvE stuff so that Runes and Sigils go to my future Warrior). Also the Warrior changes really excites me and I think GS on Warrior (GS is the main reason I play medi guard, if GS was a bunker weapon I would play bunker guard but it is not) will become stronger with a to come useful burst skill, think they did not have before.

Phask - Guardian/DH | Phaskk - Warrior | Phaask - Revenant

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

Have to agree and have been saying this for a while, stats are to restrictive on guardian.

-You have to spend 6 points in Honor to overcome the ridiculous 10k hp pool and get dodge heals.

-Regarding WvW you have to use a staff for swiftness which leaves you 1 weapon either sword or GS and staff is not really a ranged weapon so you always end up in an awkward situation where you either need to hit some one on a wall or down from one and the staff does not have the range for it. You also have a lack of sustain unless you go meditations and then your sustain vs your opponents kiting is ludicrously low.

-Symbols might as well not exists in WvW and they are a KEY component of your sustain.

-No +25% move speed trait means travelers is mandatory further restricting your stats and builds.

-Save meditations, traits synergies is all over the place, you have 2handed cd on one lane and GS sword damage and pitiful sustain in another one. You need 3 lanes for a pseudo decent Weapons build. Symbols interfere with force of will.

IN Spvp I would agree base stats on a guardian are very restrictive.
However in WvW and PvE I don’t agree with you as increased base health would likely require our defensiveness & utility be nerfed.

Agree on the staff, they really should rework it to be a viable ranged option.

Have been saying for a long time that they should cut the duration of symbols by 1/3 -1/2 but double the damage & boon applied per pulse. (this would make them much better in all forms of the game as their damage would be something to avoid & you would not have to stand still for 5 seconds to get their full effect).

They have said time & again they don’t want guardians to have access to better mobility. If they do plan on keeping it this way however then they need to give guardians a cripple for the sword, greatsword & possibly hammer.

Though It would also be nice if they made it so more runes had the +25% run speed boost.

Agree with you about traits. Too many are far to spread out.
Whats worse is there are a good 20 or so of them that are very underwhelming or just Gimmicky

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Posted by: Apolo.5942

Apolo.5942

Problem is, in wvw has access to the same stats, so while you can fix the class problems other classes can simply stack on its strengths, thus you end up right back where you started.

Sure you can fix you lack of crit and healing through zealot or what ever but that is not going to do you much good when others can get the same stats added to their already better ones.

No melee class should start at 10k, i thought they would have learned this when kiting killed pvp back a year ago, seems Anet is a slow learner.

The term Exploit means nothing in GW2 –
Vials Maize Balm Exploit(Halloween) 2014
Locked out of JP (Wintersday) 2015

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

Problem is, in wvw has access to the same stats, so while you can fix the class problems other classes can simply stack on its strengths, thus you end up right back where you started.

Sure you can fix you lack of crit and healing through zealot or what ever but that is not going to do you much good when others can get the same stats added to their already better ones.

No melee class should start at 10k, i thought they would have learned this when kiting killed pvp back a year ago, seems Anet is a slow learner.

The problem as you said is kiting.

We have a ton of ways to get into melee range, we just need some better ways to CC people once there so we can stay there.

As for health increases, if we got any it would likely mean we would need a nerf in our defensive & utility abilities. That would create allot of balance work & allot of room for mess ups. Frankly I’m against it.
Instead I think they should just give us access to more CC (improve traits & utilities that provide it & add some cripples to sword-greatsword)
Then get rid of the PVE-Spvp differentiation on dodge healing. As is dodge heals are halved in Spvp.

this would allow guardians to stay in melee much better and bunker with the best of them in Spvp.

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Posted by: Harbinger.8637

Harbinger.8637

This has already been discussed to death, but speed isn’t the problem. Guardian simply needs more soft CCs. Guard has plenty of gap closers, however staying on the target is the problem. A speed boost does help, but it’s not really optimal because a majority of the time you have some form of swiftness. However I don’t think Anet knows how to implement it. Too much and dps Guard would destroy everything.

Guardian WvW Guide!
Heavens Rage

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Posted by: Crapgame.6519

Crapgame.6519

I hope you do delete your Guardian. Heck, do it right now. Please.

Seriously though, stop being a drama queen. We are not the best nor are we the worst and to be perfectly honest the game has bigger issues than the Guardian and class balance. There are three different meta’s of play and every kitten one is borked at the moment after almost 2 years of retail play.

I agree we do have issues but in the meta of play I run, WvW, running a full blown glass canon zerker guardian, solo, I feel its fine. This is just my opinion and it is subjective but I can win, and lose, 1 on 1 as it should be out in the open field. I have a “chance” to win in many 2 v 1’s I engage in. Do I like how some classes can reset at will? No. Do I like how other classes have more sustainability? No. Do I like how I have to give up more defensive abilities to do equal burst? No. Base health? No.

No, it isn’t easy for Guardians. And Lord knows we lost many a solid community member (trait specs, videos, etc) because of the class wonky’ness. But at the end of the day it is what it is.

Main – Laaz Rocket – Guardian (Ehmry Bay)
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)

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Posted by: ArchonWing.9480

ArchonWing.9480

In WvW, the guardian’s low hp is partially mitigated due to the existence of guard stacks. Yes, everyone can get them, but because it’s a flat boost it benefits classes with low health a lot more.

Also, people have been threatening (across the boards) to reroll to warrior for the longest time but you get the same people going “reroll a warrior” repeatedly without progress. I didn’t know leveling took so long. Remember legendaries are account bound so you can move them.

Not targeted at anyone specifically. But given all the warriors I’ve seen as of late that get 1 pushed by my engie, I guess people really have been rerolling warrior— and it hasn’t helped them much. :p

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

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Posted by: Lucentfir.7430

Lucentfir.7430

In WvW, the guardian’s low hp is partially mitigated due to the existence of guard stacks. Yes, everyone can get them, but because it’s a flat boost it benefits classes with low health a lot more.

Also, people have been threatening (across the boards) to reroll to warrior for the longest time but you get the same people going “reroll a warrior” repeatedly without progress. I didn’t know leveling took so long. Remember legendaries are account bound so you can move them.

Not targeted at anyone specifically. But given all the warriors I’ve seen as of late that get 1 pushed by my engie, I guess people really have been rerolling warrior— and it hasn’t helped them much. :p

It’s true, though any engi who know’s their buttons and knows how the class at least functions can beat warrior pretty easily if they’re condi speced, on the other hand burst engi is a bit riskier to play if people know you’re a burst engi.

Reth Grimrazor – Charr Guardian – [GWB]Grim Warband – Tarnished Coast
Redgen Furyblaze – Charr Guardian – [SHD]Shade Warband – Tarnished Coast
Lerious Warhowl – Charr Warrior – [SHD] Shade Warband – Tarnished Coast

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Posted by: Keksmuffin.1450

Keksmuffin.1450

In WvW, the guardian’s low hp is partially mitigated due to the existence of guard stacks. Yes, everyone can get them, but because it’s a flat boost it benefits classes with low health a lot more.

Also, people have been threatening (across the boards) to reroll to warrior for the longest time but you get the same people going “reroll a warrior” repeatedly without progress. I didn’t know leveling took so long. Remember legendaries are account bound so you can move them.

Not targeted at anyone specifically. But given all the warriors I’ve seen as of late that get 1 pushed by my engie, I guess people really have been rerolling warrior— and it hasn’t helped them much. :p

Well most of these guys want the stuff warrior has for guards… cripple, movement speed, more movement skills, bigger hp pool. Going warrior seems more logical than keeping to play guard and keeping to complain. Let them reroll, I won’t miss them.

I prefer active defenses and active support even on zerker specs over being a facetank hp bag which only support is ccing stuff, killing something before it kills their teammates and sometimes a warbanner.

Bullet Punch

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Posted by: DeathPanel.8362

DeathPanel.8362

i may delete my guard with eternity on if dps guard is still bad next month

Ultimatums don’t work when your threatened action results in only screwing yourself over fyi.

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

I hope you do delete your Guardian. Heck, do it right now. Please.

Seriously though, stop being a drama queen. We are not the best nor are we the worst and to be perfectly honest the game has bigger issues than the Guardian and class balance. There are three different meta’s of play and every kitten one is borked at the moment after almost 2 years of retail play.

I agree we do have issues but in the meta of play I run, WvW, running a full blown glass canon zerker guardian, solo, I feel its fine. This is just my opinion and it is subjective but I can win, and lose, 1 on 1 as it should be out in the open field. I have a “chance” to win in many 2 v 1’s I engage in. Do I like how some classes can reset at will? No. Do I like how other classes have more sustainability? No. Do I like how I have to give up more defensive abilities to do equal burst? No. Base health? No.

No, it isn’t easy for Guardians. And Lord knows we lost many a solid community member (trait specs, videos, etc) because of the class wonky’ness. But at the end of the day it is what it is.

Think you just made the argument for the people wanting buffs.

Ya were not the best but guardians could definitely use some changes

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

In WvW, the guardian’s low hp is partially mitigated due to the existence of guard stacks. Yes, everyone can get them, but because it’s a flat boost it benefits classes with low health a lot more.

Also, people have been threatening (across the boards) to reroll to warrior for the longest time but you get the same people going “reroll a warrior” repeatedly without progress. I didn’t know leveling took so long. Remember legendaries are account bound so you can move them.

Not targeted at anyone specifically. But given all the warriors I’ve seen as of late that get 1 pushed by my engie, I guess people really have been rerolling warrior— and it hasn’t helped them much. :p

Well most of these guys want the stuff warrior has for guards… cripple, movement speed, more movement skills, bigger hp pool. Going warrior seems more logical than keeping to play guard and keeping to complain. Let them reroll, I won’t miss them.

I prefer active defenses and active support even on zerker specs over being a facetank hp bag which only support is ccing stuff, killing something before it kills their teammates and sometimes a warbanner.

I more or less agree with you.

The guardian does not need movement speed buffs or a health increase.

That being said there are allot of things that could be changed, ranging from traits that are under powered or just plain gimmicky, utilities that could use buffs or complete reworks & core class abilities that could stand to be reworked (like symbols & how burning scales)

I do think that guardians should have access to cripples on the sword & great sword however. Without them staying in melee range is made much harder then it should be, especially when compared to other melee classes.

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Posted by: ArchonWing.9480

ArchonWing.9480

I think if they’re so opposed to cripple, that giving more chill would be proper (and glacial heart does not count)

In WvW, the guardian’s low hp is partially mitigated due to the existence of guard stacks. Yes, everyone can get them, but because it’s a flat boost it benefits classes with low health a lot more.

Also, people have been threatening (across the boards) to reroll to warrior for the longest time but you get the same people going “reroll a warrior” repeatedly without progress. I didn’t know leveling took so long. Remember legendaries are account bound so you can move them.

Not targeted at anyone specifically. But given all the warriors I’ve seen as of late that get 1 pushed by my engie, I guess people really have been rerolling warrior— and it hasn’t helped them much. :p

Well most of these guys want the stuff warrior has for guards… cripple, movement speed, more movement skills, bigger hp pool. Going warrior seems more logical than keeping to play guard and keeping to complain. Let them reroll, I won’t miss them.

I prefer active defenses and active support even on zerker specs over being a facetank hp bag which only support is ccing stuff, killing something before it kills their teammates and sometimes a warbanner.

There’s definitely nothing wrong with wanting something else. Personally, I rerolled from necro to guardian because at that time the class was complete crap. Sure I complained, but when I said I’d reroll, I just simply did it. But when you see the same people go for months on end talking about reaching warrior heaven, I’m like “what’s stopping you” lol. Ascended gear is account bound, you get level 20 scrolls and booster for your birthday, and leveling jeweler/chef is 14 levels.

I’ve also rolled other classes when I felt dissatisfied with guardian. Thief, ranger, engineer. I never rolled a warrior, but I have the chance to try it out at a friend’s house whenever for lols. In the end, I’m always back home over here and say to myself “Well, at least I’m not a ranger” :p

And what do you know; the necro’s in far better shape then it was a year ago, though definitely a long way to go. Still somewhat fun to play, no point in being so bitter sometimes.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

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Posted by: Glory.1493

Glory.1493

In WvW, the guardian’s low hp is partially mitigated due to the existence of guard stacks. Yes, everyone can get them, but because it’s a flat boost it benefits classes with low health a lot more.

Also, people have been threatening (across the boards) to reroll to warrior for the longest time but you get the same people going “reroll a warrior” repeatedly without progress. I didn’t know leveling took so long. Remember legendaries are account bound so you can move them.

Not targeted at anyone specifically. But given all the warriors I’ve seen as of late that get 1 pushed by my engie, I guess people really have been rerolling warrior— and it hasn’t helped them much. :p

Well most of these guys want the stuff warrior has for guards… cripple, movement speed, more movement skills, bigger hp pool. Going warrior seems more logical than keeping to play guard and keeping to complain. Let them reroll, I won’t miss them.

I prefer active defenses and active support even on zerker specs over being a facetank hp bag which only support is ccing stuff, killing something before it kills their teammates and sometimes a warbanner.

There’s definitely nothing wrong with wanting something else. Personally, I rerolled from necro to guardian because at that time the class was complete crap. Sure I complained, but when I said I’d reroll, I just simply did it. But when you see the same people go for months on end talking about reaching warrior heaven, I’m like “what’s stopping you” lol. Ascended gear is account bound, you get level 20 scrolls and booster for your birthday, and leveling jeweler/chef is 14 levels.

I’ve also rolled other classes when I felt dissatisfied with guardian. Thief, ranger, engineer. I never rolled a warrior, but I have the chance to try it out at a friend’s house whenever for lols. In the end, I’m always back home over here and say to myself “Well, at least I’m not a ranger” :p

And what do you know; the necro’s in far better shape then it was a year ago, though definitely a long way to go. Still somewhat fun to play, no point in being so bitter sometimes.

my sad story is i deleted my necro months ago when its weak and rerolled a guardian.necro been much improved during these months.like they redo the mechanism of fear and adds some new trait.now i ve heard necro gonna be buffed with more protection stuff. i regret much about deleted it.

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Posted by: Crapgame.6519

Crapgame.6519

I hope you do delete your Guardian. Heck, do it right now. Please.

Seriously though, stop being a drama queen. We are not the best nor are we the worst and to be perfectly honest the game has bigger issues than the Guardian and class balance. There are three different meta’s of play and every kitten one is borked at the moment after almost 2 years of retail play.

I agree we do have issues but in the meta of play I run, WvW, running a full blown glass canon zerker guardian, solo, I feel its fine. This is just my opinion and it is subjective but I can win, and lose, 1 on 1 as it should be out in the open field. I have a “chance” to win in many 2 v 1’s I engage in. Do I like how some classes can reset at will? No. Do I like how other classes have more sustainability? No. Do I like how I have to give up more defensive abilities to do equal burst? No. Base health? No.

No, it isn’t easy for Guardians. And Lord knows we lost many a solid community member (trait specs, videos, etc) because of the class wonky’ness. But at the end of the day it is what it is.

Think you just made the argument for the people wanting buffs.

Ya were not the best but guardians could definitely use some changes

I wouldn’t disagree with change but we’d probably agree the slightest change can, and usually does, put us in OP category. My personal opinion is that it is a impossible nut to crack when balancing a trait system like this let alone any hybrid class. Sure, they don’t have a primary tank/threat holder or healer but they leave it open for us to design one. That is the Guardian’s plight in that we give and take more than the rest of the class base and are supposed to be happy with those cards.

To complicate matters we have two heavy armor types that overlap and both be designed to command up front and push or provide support. I’m not really focused much on PVE because it isn’t what I play and what I have, didn’t appear to be difficult compared to say PVE specific games. WvW is the concern when trying to balance our class because we have already been down that rat hole upon launch.

If it was me, and it isn’t, I’d just make sPvP and WvW equal in talent and gear and leave PvE separate. I’ve just reduced the amount of time I need to balance classes by 33%. Take that time and put it into a web portal for player, guild, and alliance statistics to include weekly, monthly, player, class, among other visual displays. Then work on maps and rewards to allow equal rewards between PvE and PvP for textures and other things.

At the end of the day deleting a character isn’t the solution. Speaking up, not purchasing gems, or taking a break is.

Main – Laaz Rocket – Guardian (Ehmry Bay)
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)

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Posted by: yLoon.5289

yLoon.5289

I’ve played every class to lvl 80 except for Thief. I was like you before, but then i realized, Guardian is just so awesome. =D

My comments to you is : Please delete your Guardian ASAP or try other class and realized how ignorance you are.

Guardian Tips : Ring of Ward in the middle of gang fight.

12K AP
Level 54 Bear Rank

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Posted by: Sylpheed.8163

Sylpheed.8163

I’ve played every class to lvl 80 except for Thief. I was like you before, but then i realized, Guardian is just so awesome. =D

My comments to you is : Please delete your Guardian ASAP or try other class and realized how ignorance you are.

Guardian Tips : Ring of Ward in the middle of gang fight.

I have 4 guardians and doubles of every class all maxed 80 and geared for WvW, and guess what? What you’re stating is just an opinion like everyone else here. :O By your logic my perspective of guardian is superior to yours so -you- should stop being ignorant*.

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Posted by: BobbyT.7192

BobbyT.7192

Wouldn’t an extra character slot help more than just deleting a class?

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Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I’ve played every class to lvl 80 except for Thief. I was like you before, but then i realized, Guardian is just so awesome. =D

My comments to you is : Please delete your Guardian ASAP or try other class and realized how ignorance you are.

Guardian Tips : Ring of Ward in the middle of gang fight.

Ah yes, Ring of Warding. Place it down and watch people dodge through it, leap through it, shadowstep or teleport through it, or just walk through it with stability.

It makes a pretty ring on the ground, but along with Line of Warding is mostly useless against anyone who can dodge.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

i will delete my guard with eternity on

in Guardian

Posted by: Crapgame.6519

Crapgame.6519

I’ve played every class to lvl 80 except for Thief. I was like you before, but then i realized, Guardian is just so awesome. =D

My comments to you is : Please delete your Guardian ASAP or try other class and realized how ignorance you are.

Guardian Tips : Ring of Ward in the middle of gang fight.

Ah yes, Ring of Warding. Place it down and watch people dodge through it, leap through it, shadowstep or teleport through it, or just walk through it with stability.

It makes a pretty ring on the ground, but along with Line of Warding is mostly useless against anyone who can dodge.

Thanks.

True. But you have to admit not everyone dodges let alone knows what to do when directional or other barriers are in front. Just one of those not everyone remembers, knows, or heat of the moment things.

But yes, I’d say that is a great counter point no more than staff 5. But it is something never the less and there are other ways to use it with similar effects at times.

Main – Laaz Rocket – Guardian (Ehmry Bay)
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)

i will delete my guard with eternity on

in Guardian

Posted by: ArchonWing.9480

ArchonWing.9480

I’ve played every class to lvl 80 except for Thief. I was like you before, but then i realized, Guardian is just so awesome. =D

My comments to you is : Please delete your Guardian ASAP or try other class and realized how ignorance you are.

Guardian Tips : Ring of Ward in the middle of gang fight.

Ah yes, Ring of Warding. Place it down and watch people dodge through it, leap through it, shadowstep or teleport through it, or just walk through it with stability.

It makes a pretty ring on the ground, but along with Line of Warding is mostly useless against anyone who can dodge.

Thanks.

No it isn’t. You act if dodges, shadowsteps, teleports, and stability are free, which they aren’t. It’s not hard to counter, but that doesn’t make it useless especially when you’re just using a mere weapon skill— and getting people to waste one of their dodges or stability on something like that is great. And how many control effects are negated by stability? And how many attacks period are negated by dodging or teleporting away? It doesn’t make them all useless. These particular counters can be used against the majority of abilities in the game.

In any case, they’re less likely to dodge something that actually hurts. The thing is also unblockable too, so it’s more of a deterrent to force people to counter it as opposed to flat out being countered by it, because it would be horrifically imbalanced if it couldn’t be countered.

It is kind of true in pve where many bosses just ignore control effects.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

i will delete my guard with eternity on

in Guardian

Posted by: yLoon.5289

yLoon.5289

ArchonWing haha nice one. If they think is a nice circle, let them be xD

Pertaining to OP ;-

“Blablabla delete blablabla problem…”

1: Meditation skills is not long compare to Ele Cantrip.
2: Guard has Hammer Time! Owning big time if you time it. Imma dps guard with Hammer =D
3: Meditation Zerker Duel? DPS? GW2 is imbalance in duel. Each profession has its own specialty. Ermmm…Is it valid for Thief to whine “I can’t be a bunker, sobsob”
4: Erm, obviously there is not a build that is perfect with no counter at all isnt it?
5: Any Spirit Weapon related build ishHHhH useless since it lost its invulnerability. YUp, this problem is valid. And i believe no matter how they buff SW, its useless if it dies in AOE within 4 seconds.

“Blablabla no matter what build blabla you have…”

1) Ele : time your burst. Read their Cantrip. Its a marathon against these Ele.
2) Necro :Lich? Just runaway (They can’t chase you anyway), there is a reason for it to be an elite skill. Tips: They got extremely limited Stability boon, abuse it!
3) Condi ranger – yes, condi meta is a problem to every profession! But bear in mind they are only good in 1v1.
4) Condi Warrior – yes, HAMBOW meta is a problem to all of us!
5) Thief is actually Guardian’s fresh meat.
6) Condi Decap Engineer ish our Nemesis! Except for Zerk Engineer, they kiss floor pretty fast. I’m kinda pity Engineer because their others build is not viable at all =/
7) Mesmer: Time your burst and be keen on cooldown of their Staff2&5!Blink! Quite easy to get them once you can identify the real one.

“why dps guard is bad:”

1. Scepter can hit if you stay within 400 range. But its a valid comment that its useless at 1200 range.
2. You could ~~~actually with …Supreme Justice!
(Combo: Mace2/Purgingflame+JI+torch4+swap+ Focus4+Sw3)
3. GS & Sword is good already with AOE Blind~~ except Sw3
4. You wont be kite if you are aware of the many many many combo with Judge Intervention!

At last! Any class needs perfect timing to get the kill xD

12K AP
Level 54 Bear Rank

i will delete my guard with eternity on

in Guardian

Posted by: Pregnantman.8259

Pregnantman.8259

I can’t see how deleting Eternity is relevant to the topic. I mean the obvious thing would be to transfer it to bank or another char and to never speak about it. So what is this? Are trying to validate your points by proclaiming you have an Eternity or deleting Eternity shows just how bad the class is? Something smells here.

i will delete my guard with eternity on

in Guardian

Posted by: Arenzo.3298

Arenzo.3298

i may delete my guard with eternity on if dps guard is still bad next month

i did read ur entire post but i just want to ask to be 100%sure this statement is talking exclusively about PvP right?

Also arent legendaries account bound now, you could just move it to your warrior or ranger

i will delete my guard with eternity on

in Guardian

Posted by: tdopun.7439

tdopun.7439

Hm. What I’ve learned from playing medi-guard is that either you’re going to excel with it, or you won’t. I don’t necessarily agree with much of what was posted here simply because there are some, myself included, that don’t really have any issues like what you have listed. Most of us playing deeps as well.

In spvp there are a few dps builds I prefer to run, and find myself usually doing well in the match. And when there’s two of us roaming around or sitting on a point, fo’get-about-it.

In wvw, running a somewhat heavier spec I have 1 v X’d upwards of 5 people solo. Running glass, I’m more around 3 or so.

As with any class, it’s about timing, rotations, and reading your opponent. If you can learn those and learn them well, you can really excel.

Fort Aspenwood – [BLNT]
IGN: Nax The (Pseudo|Gearhead|Paladin|Afk|Plague)

i will delete my guard with eternity on

in Guardian

Posted by: Tyreal.5230

Tyreal.5230

Guild: guildless
Elementalist: Sheva Alamarr
Guardian: Stella Alamarr

i will delete my guard with eternity on

in Guardian

Posted by: Saiyan.1704

Saiyan.1704

Or you can just not play your guard…

aka FalseLights
Rank: Top 250 since Season 2
#5 best gerdien in wurld

i will delete my guard with eternity on

in Guardian

Posted by: Glory.1493

Glory.1493

Told u!now I can keep my eternity lol

i will delete my guard with eternity on

in Guardian

Posted by: Glory.1493

Glory.1493

i may delete my guard with eternity on if dps guard is still bad next month

i did read ur entire post but i just want to ask to be 100%sure this statement is talking exclusively about PvP right?

Also arent legendaries account bound now, you could just move it to your warrior or ranger

Yes pvp only,now I m glad dps guardian gonna be buffed a lot

i will delete my guard with eternity on

in Guardian

Posted by: Obtena.7952

Obtena.7952

Told u!now I can keep my eternity lol

You just chickend out … it was a empty promise anyways … your skin is still available.